Suggestion - Resurrect
Forum rules
This forum is for feature requests, content changes additions, anything not a Bug in the software.
Please report all bugs on the Support Forums
-
- Newly Registered User
- Posts: 10
- Joined: 13 Sep 2015, 14:58
Suggestion - Resurrect
Hello,
I believe it would be interesting to have an ability to resurrect the game.
The requirement would be level. 50 and any item.
Thanks a lot!
I believe it would be interesting to have an ability to resurrect the game.
The requirement would be level. 50 and any item.
Thanks a lot!
Re: Suggestion - Resurrect
I guess you mean resurrect a player, not the whole game?
-
- Newly Registered User
- Posts: 10
- Joined: 13 Sep 2015, 14:58
Re: Suggestion - Resurrect
Yes...
- nelson6e65
- Novice
- Posts: 68
- Joined: 25 Aug 2010, 00:05
- Location: Venezuela
- Contact:
Re: Suggestion - Resurrect
+1
Maybe a Life Magic spell.
Maybe a Life Magic spell.
The Mana World - Comunidad Hispanohablante
"When we die, we go to the same place: Soul Menhir" —nelson6e65
Edit: Well... Not anymore. u.u
nelson6e65:
Edward Elric:
Edward Elric (Hagane):
"When we die, we go to the same place: Soul Menhir" —nelson6e65
Edit: Well... Not anymore. u.u
nelson6e65:
Edward Elric:
Edward Elric (Hagane):
- Chicka-Maria
- TMW Adviser
- Posts: 1562
- Joined: 19 Feb 2010, 02:10
- Location: Internet
Re: Suggestion - Resurrect
if this was implemented id suggest having a certain amount of intelligence (like 90+ attribute points not counting the stats from weapons/gear) so we don't have warriors using this ability. It's more of a mage spell rather than someone in physical combat.
Yubaba
TMWC Member of The Mana World
Leader of The Mana Empire (TME)
[19:41] Ladysugar: he told me to push a setzer up his rear
www.deviantart.com/comfycheeks - Old Deviant Art
TMWC Member of The Mana World
Leader of The Mana Empire (TME)
[19:41] Ladysugar: he told me to push a setzer up his rear
www.deviantart.com/comfycheeks - Old Deviant Art
William James wrote:Act as If what you do make's a difference, because It does.
Re: Suggestion - Resurrect
There is 3 ways to implement a resurrection spell:
I prefer that third approach as it's more balanced and I actually made a prototype spell based on the comments by Sarah Leigh Butler (sorry, I don't remember which player this is) on https://tmworld.uservoice.com/forums/25 ... -sacrifice
It basically resurrects the target player but sets your hp both to 1 hp (same with mana) and it has a few restrictions to avoid being too op:
- full resurrect: Resurrect the target player at half hp (like when you click the Revive button) and give it a huge cooldown so that you would only be able to resurrect someone every 20 minutes or so
- sacrifice: give your life to resurrect someone else, with the amount of hp you had when casting the spell
- somewhere in-between: give your life to resurrect someone else but not all of it so that you are still alive but barely and you need to recover
I prefer that third approach as it's more balanced and I actually made a prototype spell based on the comments by Sarah Leigh Butler (sorry, I don't remember which player this is) on https://tmworld.uservoice.com/forums/25 ... -sacrifice
It basically resurrects the target player but sets your hp both to 1 hp (same with mana) and it has a few restrictions to avoid being too op:
- Costs 50 mp
- You can not cast another spell for 20 seconds
- Your current hp must be at least 1/3 the max hp of the target player
- The max distance is calculated with the same formula as #inma
- It costs 1 Soul (item)
- You need to focus to resurrect someone. This means that when you cast the spell, the target player is not resurrected right away but only after 6 seconds (this time might be reduced depending on your m.atk) and only if you are still alive then, at which point it will both set your hp and mp to 1.
- The caster may only focus on one corpse at a time. Also, a corpse can only be focused on by one caster at a time. This means if the caster dies then another caster will need to start over as they can't both re-animate the same person at the same time
- This spell is a dark magic spell. There are a few reasons for that but it's mostly because necromancy, by definition, is an occult science but also because dark magic right now has very few spells and kinda sucks
- Chicka-Maria
- TMW Adviser
- Posts: 1562
- Joined: 19 Feb 2010, 02:10
- Location: Internet
Re: Suggestion - Resurrect
Personally I see reviving someone as a white mage spell (healing) since it has the life aspect involved and returning a player. Would fit with the first option provided. Necromancer would probably bring a player back but equivilent to a zombie coming back if anything (which would mean the body would be pretty easy to kill compared to a life giving mage).. In other MMOs i seen resurrecting spells used but using a lot more MP than the other spells other wise people won't run out of MP easy and it would make the game a lot more unbalanced TBH. People can easily speed run stuff as people die like the quest/battles to get the heart of Isis etc. Dieing won't stop people lol.
IMO these implications should be added:
-Should cost 1/3 of a mages MP (calculated from their starting MP) this would also be good for a timer cause mages need their MP back especially when theyre healing players as well.
-Still as said above certain amount of Intelligence.
End of the day its the decision of everyone, but if you want a *like balanced* spell this fits most MMOs for a reason.
~Chicka
IMO these implications should be added:
-Should cost 1/3 of a mages MP (calculated from their starting MP) this would also be good for a timer cause mages need their MP back especially when theyre healing players as well.
-Still as said above certain amount of Intelligence.
End of the day its the decision of everyone, but if you want a *like balanced* spell this fits most MMOs for a reason.
~Chicka
Yubaba
TMWC Member of The Mana World
Leader of The Mana Empire (TME)
[19:41] Ladysugar: he told me to push a setzer up his rear
www.deviantart.com/comfycheeks - Old Deviant Art
TMWC Member of The Mana World
Leader of The Mana Empire (TME)
[19:41] Ladysugar: he told me to push a setzer up his rear
www.deviantart.com/comfycheeks - Old Deviant Art
William James wrote:Act as If what you do make's a difference, because It does.
Re: Suggestion - Resurrect
Another Idea - couldnt we make two spells?
Resurrection: white magic, consumes about 50% of mages max mp and a soul, no spell possible for another 20 secs, target and player end up with 1hp (I really like the 1hp idea, already thought about a certain percentage risk the spell goes wrong too)
Sacrifice: dark magic, the mage can take a players life to resurrect someone else (may be his own one, or the life from another one who then may need @pvp enabled, or to agree in some form to avoid abuse
Resurrection: white magic, consumes about 50% of mages max mp and a soul, no spell possible for another 20 secs, target and player end up with 1hp (I really like the 1hp idea, already thought about a certain percentage risk the spell goes wrong too)
Sacrifice: dark magic, the mage can take a players life to resurrect someone else (may be his own one, or the life from another one who then may need @pvp enabled, or to agree in some form to avoid abuse