Magic Skills
Posted: 29 Nov 2006, 02:23
Hi people,
After continously killing monsters, I noticed that high level characters are only marginally better than low level characters. Even at level 50, I have to spent 4 minute to kill a single spider. It wasn't the leveling system's fault, but I believe this problem can be solved if there are magical skills that can enhance player for a certain period of time.
Some example would be:
Attribute based magic:
Speed Up (double AGI for 20 seconds) 10 mana points
Uproar (double STR for 20 seconds) 10 mana points
Defiant (double Defense for 20 seconds) 10 mana points
Concentrate (double DEX for 20 seconds) 15 mana points <== very nice if this skill is implemented, I miss way too much even with over 50 dex
Offensive magic:
Stun (stun monster for 3 seconds) 5 mana points
Bash (deals double damage per hit) 5 mana points per hit
Sacrifies (triple damage per hit, but each successful hit also damage player)
These kind of magic can be easily implemented and they do not require special sprites unlike elemental magics. Are there any chances for these type of skill to be implemented in the next releases?
After continously killing monsters, I noticed that high level characters are only marginally better than low level characters. Even at level 50, I have to spent 4 minute to kill a single spider. It wasn't the leveling system's fault, but I believe this problem can be solved if there are magical skills that can enhance player for a certain period of time.
Some example would be:
Attribute based magic:
Speed Up (double AGI for 20 seconds) 10 mana points
Uproar (double STR for 20 seconds) 10 mana points
Defiant (double Defense for 20 seconds) 10 mana points
Concentrate (double DEX for 20 seconds) 15 mana points <== very nice if this skill is implemented, I miss way too much even with over 50 dex
Offensive magic:
Stun (stun monster for 3 seconds) 5 mana points
Bash (deals double damage per hit) 5 mana points per hit
Sacrifies (triple damage per hit, but each successful hit also damage player)
These kind of magic can be easily implemented and they do not require special sprites unlike elemental magics. Are there any chances for these type of skill to be implemented in the next releases?