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Posted: 29 Dec 2004, 09:21
by Bear
If anyone has played Ragnarok Online, you should be familiar with their Card system, as with amyn other games as well. I propose that we start thinking about OUR powerups, if their item related or theyr just quests.

=}{}IIIIIIIIIIIIIIIII> +Card == sword with new powers

Posted: 29 Dec 2004, 10:18
by ElvenProgrammer
I think it's better to think about equipment system first of all

Posted: 29 Dec 2004, 18:53
by maci
i am with you elven..

i dislike the card system

Posted: 30 Dec 2004, 02:42
by nym
Items which enhance equipment would be great, these items could be something like "Vials of Liquified Mana", each containing properties to enhance the equipment, allowing people to have better, uniqe equipment. I think this would be great for TMW :)

Posted: 30 Dec 2004, 17:19
by ElvenProgrammer
I didn't say I don't like them, I'm only saying that it's better to define the qequipment system first of all, then think about everything else. Without equipment system we can't have cards

Posted: 30 Dec 2004, 17:21
by maci
what about the weapon power-ups we know from som ???

Posted: 01 Jan 2005, 14:54
by Rotonen
I was thinking that players should be able to enchant weapons, ie. to imbue them with mana.. Smiths and magical smiths? Just an idea though..

Posted: 01 Jan 2005, 15:15
by maci
but every of this mana thingy should be compatiblw with every weapon...
its like the thingy in ff8 you can equip speels to weapons .. to get for example an element attack

Posted: 02 Jan 2005, 11:55
by Rotonen
The FFVIII System would perhaps make the line between mages and warriors too thin for an MMORPG..?

Posted: 02 Jan 2005, 12:34
by maci
nope it would..
it must be depending on you job which effect which spell(mana essence (whatever)


Posted: 22 Jan 2005, 21:09
by Lincity
I think that weapon enhance (with blacksmiths), and magical enhcantament (with enchanters/alchemists) should be very fine.

Posted: 22 Feb 2005, 15:44
by Kyokai
If you want to check, I've framed some basic ideas for the upgrading of weapons and for weapons with multiple uses. You can find all this on the Wiki under Game Systems > Equipment System ... mentSystem

Also, each element has a spell that will imbue weapons with the elements for a certain length of time. you can check this out at: