In UO the safe zone are marked with a SINGLE Attribute.Kyokai wrote:That seems difficult to implement from a technical standpoint... Specific battlefields are easy enough to do, but moving boundaries are far harder. You run into problems like: what happens when a kingdom runs out of territory altogether? Before we start working on this, we're going to need the complete world map anyway.
Also, hostile political systems like that can make player characters who don't want to be caught up in the wars uncomfortable outside of their home countries. Just a thought.
But I didn't remember.
We are able to set the safe zones, very similar to html image maps.