Summary of combat system, comic explanation inside

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Joined: 15 Feb 2005, 03:55
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Post by Kyokai » 05 Mar 2005, 00:25

The dev team concensus is for real time, directly controlled combat, as of the latest dev meeting. I'll start framing this system as soon as possible. I'll be making considerations on how to fix delay and smooth the gameplay to account for the small and inevitable lag associated with direct control. If you have any ideas on this, please let me know.
The Mana World System Coordinator.
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So what does the systems coordinator actually do? My job is to take your ideas for TMW and build them into working aspects of gameplay that can be implemented by the artists and programmers. If there's anything you think we can do better or differently, let me know.
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