Akyla's Essay on TMW (And why not to smoke crack)
Posted: 03 May 2005, 20:20
So yeah I pretty much beat what's in the game so far with two lvl 31s in a day (yes I have no life) so thought I'd just throw some random garbage out and try to help. Or some jazz like that :P~
Well, first good game. I won't kiss ass here but this is a great foundation. I am playing it. Consider all the bad stuff here constructive critizism cos I'm definately not bitching about this game. Just trying to help.
The XP is way screwed up. For example, in the desert south of town the green poop stains give 25 xp. 5 hits for me to kill. The big worm things give 50 xp. 10 hits to kill. The poop stains hit me for 1 while the worms hit me for 15. Why even fight the worms? Same number of hits to kill for the same amount of xp, they just hurt you alot more (but they have low dex ha).
The same goes for the newly included mine. I fought one of those dark booger things and it took about 20+++ hits to get 85 xp or something... Umm ok, where's my incentive for hunting harder enemies again? ESPECIALLY when you have about 10 aggressive enemies around you Hitting 40s and 70s. There is no xp bonus there? So I can sit and fight the poop stains in desert and take 1 dmg constantly and get better xp. How? 5 hits to kill a poop stain and 25 xp. like 20 hits for a booger in the mine
for 85 or some junk xp.
There should be some kind of incentive to fighting these harder monsters. Why fight a red scorpion that doesn't drop crap, gives same amount of xp per hit, and uses up alot of yer pots. I suggest giving the harder monsters on some maps rare drops that can't be bought. Like a longsword ha! But make it rare so you gotta work hard to find it. Or just fix the XP distribution so it's acutally worth it.
The drops also need fixed. To bring up the poop stains and the worms yet again, the poop stains have the best drop yet. Period. Why? They drop only high healing items and don't hurt you at all really. The tough monsters on that map (worm things) actually hurt you and give you a Chocolate Cupcake drop (arrow) that has no use whatsoever. The arrow isn't even worth money!
Next on the list is money. What's the point of it again? You need 9k that's it which most new players get after an hour or two. I only have 300 bucks left after I bought my flimsy armor and butterknife, what do I need money for now?
BIG CHEESE REPORT: If someone hits something super strong, it will chase him down as long as he is in line of sight. AKA another player could constantly whack at it and the monster is still focused on the first player.
Next, the character animation for attacking does not match the speed rate at how fast you attack (agility). I know this might not matter once new server comes in but I'm doing a report dammit. Also, damage shown needs fixed but I think everyone knows that.
SPECIAL REPORT: I know people have been asking me about how the stats work in Ragnarok and I've seen someone tell everyone what they do in these forums, but they forgot one thing. There is a bonus in 5's in some stats, 10 in the others. IE you get 10 str you get an added dmg/carry bonus. You get 5 dex you get a dodge/hit bonus etc etc. 10s: str, vit, int, agl. 5s: dex. 3s: luck. I think that's the right combo but I can't remember atm, so look on gamefaqs.com or some crap. :P~
Ummm I had alot of little bugs last night... Oh yeah! If 3 or more people are on the same map together sometimes the drops will magically disappear when they hit the ground. I think it might have happened with 2 people before, but definately three. ESPECIALLY around that noob town (whatever the name is, that map).
OK, I'm hungry. I'll post more when I can remember them. I'm such a pest ha ^^
Well, first good game. I won't kiss ass here but this is a great foundation. I am playing it. Consider all the bad stuff here constructive critizism cos I'm definately not bitching about this game. Just trying to help.
The XP is way screwed up. For example, in the desert south of town the green poop stains give 25 xp. 5 hits for me to kill. The big worm things give 50 xp. 10 hits to kill. The poop stains hit me for 1 while the worms hit me for 15. Why even fight the worms? Same number of hits to kill for the same amount of xp, they just hurt you alot more (but they have low dex ha).
The same goes for the newly included mine. I fought one of those dark booger things and it took about 20+++ hits to get 85 xp or something... Umm ok, where's my incentive for hunting harder enemies again? ESPECIALLY when you have about 10 aggressive enemies around you Hitting 40s and 70s. There is no xp bonus there? So I can sit and fight the poop stains in desert and take 1 dmg constantly and get better xp. How? 5 hits to kill a poop stain and 25 xp. like 20 hits for a booger in the mine
for 85 or some junk xp.
There should be some kind of incentive to fighting these harder monsters. Why fight a red scorpion that doesn't drop crap, gives same amount of xp per hit, and uses up alot of yer pots. I suggest giving the harder monsters on some maps rare drops that can't be bought. Like a longsword ha! But make it rare so you gotta work hard to find it. Or just fix the XP distribution so it's acutally worth it.
The drops also need fixed. To bring up the poop stains and the worms yet again, the poop stains have the best drop yet. Period. Why? They drop only high healing items and don't hurt you at all really. The tough monsters on that map (worm things) actually hurt you and give you a Chocolate Cupcake drop (arrow) that has no use whatsoever. The arrow isn't even worth money!
Next on the list is money. What's the point of it again? You need 9k that's it which most new players get after an hour or two. I only have 300 bucks left after I bought my flimsy armor and butterknife, what do I need money for now?
BIG CHEESE REPORT: If someone hits something super strong, it will chase him down as long as he is in line of sight. AKA another player could constantly whack at it and the monster is still focused on the first player.
Next, the character animation for attacking does not match the speed rate at how fast you attack (agility). I know this might not matter once new server comes in but I'm doing a report dammit. Also, damage shown needs fixed but I think everyone knows that.
SPECIAL REPORT: I know people have been asking me about how the stats work in Ragnarok and I've seen someone tell everyone what they do in these forums, but they forgot one thing. There is a bonus in 5's in some stats, 10 in the others. IE you get 10 str you get an added dmg/carry bonus. You get 5 dex you get a dodge/hit bonus etc etc. 10s: str, vit, int, agl. 5s: dex. 3s: luck. I think that's the right combo but I can't remember atm, so look on gamefaqs.com or some crap. :P~
Ummm I had alot of little bugs last night... Oh yeah! If 3 or more people are on the same map together sometimes the drops will magically disappear when they hit the ground. I think it might have happened with 2 people before, but definately three. ESPECIALLY around that noob town (whatever the name is, that map).
OK, I'm hungry. I'll post more when I can remember them. I'm such a pest ha ^^