Treasures
Posted: 14 Feb 2009, 00:55
I would like to be able to hide treasures:
For some not very small, not very huge amount of GP you can buy treasure box. You can put some amount of items (limited either by weight or simply number of slots). Then you can place it somewhere. Either in your house (I know there are no private houses now), in a bank (you have to pay for it but no one can steal it) or anywhere in the wild.
The last mentioned option is the most interesting one, because you can use a special skill to hide the treasure box, apply some magical spell to protect it etc.
Lock-maker in the town sells 255 types of locks and keys. If you have highly developed skill of searching for hidden treasures and invest 255*1000GP to buy all kinds of keys, you can (with some luck) find and exploit someone else's treasure.
Treasure box itself can't be stolen - it can only be picked by the one who hid it. (Or it can be stolen, but owner gets some notification that his treasure box is away). After some reasonably long time (let's say a year of real-world time) a treasure disappears unless it's visited. Some time before this auto-wipe it becomes a bit more visible.
Cheaper variant:
"protected item" - when you drop an item, it disappears after a relativelly short period of time. (I remember that when I once dropped all my weapons, all of them disappeared before I was able to explain it in simple words to the people around).
I want to have ability to mark a dropped item as protected - it would then stay at place for at least half an hour. This feature would make it possible to prepare events such as "I dropped Crown somewhere in the Woodland".
For some not very small, not very huge amount of GP you can buy treasure box. You can put some amount of items (limited either by weight or simply number of slots). Then you can place it somewhere. Either in your house (I know there are no private houses now), in a bank (you have to pay for it but no one can steal it) or anywhere in the wild.
The last mentioned option is the most interesting one, because you can use a special skill to hide the treasure box, apply some magical spell to protect it etc.
Lock-maker in the town sells 255 types of locks and keys. If you have highly developed skill of searching for hidden treasures and invest 255*1000GP to buy all kinds of keys, you can (with some luck) find and exploit someone else's treasure.
Treasure box itself can't be stolen - it can only be picked by the one who hid it. (Or it can be stolen, but owner gets some notification that his treasure box is away). After some reasonably long time (let's say a year of real-world time) a treasure disappears unless it's visited. Some time before this auto-wipe it becomes a bit more visible.
Cheaper variant:
"protected item" - when you drop an item, it disappears after a relativelly short period of time. (I remember that when I once dropped all my weapons, all of them disappeared before I was able to explain it in simple words to the people around).
I want to have ability to mark a dropped item as protected - it would then stay at place for at least half an hour. This feature would make it possible to prepare events such as "I dropped Crown somewhere in the Woodland".