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New area idea

Posted: 24 Feb 2009, 18:58
by Savi
I had an idea of creating a TMW zoo. The object behind this is players go out and attack and kill mobs as usual. Only difference is when you go to the Zoo and talk to the zoo keeper, he will tell you that he needs a monster for his zoo because there are not enough of that monster in his zoo. Now, when you go out to attack the monster instead of the monster dying it becomes stunned and your magic backpack that hold all your current equipment would also be able to hold a monster. Don't ask how it will hold a Mouboo. You deliver the monster to the Zoo Keeper and receive a reward.

Re: New area idea

Posted: 25 Feb 2009, 17:34
by 5t3v3
Savi wrote:I had an idea of creating a TMW zoo. The object behind this is players go out and attack and kill mobs as usual. Only difference is when you go to the Zoo and talk to the zoo keeper, he will tell you that he needs a monster for his zoo because there are not enough of that monster in his zoo. Now, when you go out to attack the monster instead of the monster dying it becomes stunned and your magic backpack that hold all your current equipment would also be able to hold a monster. Don't ask how it will hold a Mouboo. You deliver the monster to the Zoo Keeper and receive a reward.
Euhm.... FF X monster trainer?
If we would base quests on existing games, at least give it a different spin or something :)
Also don't say "I" had an idea :)

Re: New area idea

Posted: 25 Feb 2009, 17:49
by Savi
If this idea was thrown out there before I didn't see it. I would never try and take somebody's idea or take credit for somebody's work. Sorry if that was the case. I was just trying to think of other things to do besides killing all the time.