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Specific Monsters for Aiden and Ishi's "Quests"

Posted: 02 Jul 2009, 16:26
by undecim
I think that monster points are a very passive thing. Something you think about once in a while after you've been training heavily or just happen to be near Tulimshar.

This seems like it would be really easy to impliment. Basically, you talk to Aiden to get a quest assignment. He will give you a random number of a random (based on player level) monster to kill.

When talking to him, you can ask him for easier monsters, or harder monsters. Asking for easier monsters will result in less monsters points per monsters and asking for harder monsters will result in more points per monster. (This is in relation to the base points that each monster gives; If you fight tougher monsters than your level requires, you get more points than a higher level character)

When you kill the monsters you are assigned, you may talk to Aiden again and he will award you a number of experience and monster points based on the difficulty of your assignment and how much you went above or below his original request.

EDIT: Also, come to think of it, a larger variety of items would be nice, too. Some herbs, basic dyes (the ones that require 10 herbs), and maybe some more valuable items that have a low chance of being obtained (like a 1/1000 chance of getting a pearl)

Re: Specific Monsters for Aiden and Ishi's "Quests"

Posted: 02 Jul 2009, 17:31
by Jaxad0127
undecim wrote:EDIT: Also, come to think of it, a larger variety of items would be nice, too. Some herbs, basic dyes (the ones that require 10 herbs), and maybe some more valuable items that have a low chance of being obtained (like a 1/1000 chance of getting a pearl)
At the moment, all items have equal probability.