some advice about TMW Server

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mowen
Peon
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Joined: 22 May 2009, 18:05

some advice about TMW Server

Post by mowen »

I make a mistake in the past.

I always believe TMW using the eAthena Server(include map_server),but today i try using TMW0.0.29.1 logon eAthena map_server,the map files format always wrong.so I read some sourecode with TMW map_server and eAthena Map_server...

OMG!one using 3D map format(eAthena),and another using 2D format(TMW),so I rebuilded TMW map_server(https://themanaworld.svn.sourceforge.ne ... ena/trunk/),but My workspace is MSVC2009,so some include files was missing and can't compiled.

so,I suggest and hope TMW officer can supply workspace(like .dsw/.sln) on MSVC(2005/2009) on next version.

we know some people can using LCC on win32/GCC on Linux,but some people still using MSVC on windows,maybe multiple choices is great thing!

so sorry for my stupid english(-_-!)

--- unofficial TMW Developer from china
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Crush
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Re: some advice about TMW Server

Post by Crush »

eAthena is a UNIX application and thus can only be compiled on windows by using Cygwin. A step-by-step guide can be found on our wiki: http://wiki.themanaworld.org/index.php/ ... on_Windows

Regarding providing project files for MS Visual Studio: Most TMW developers are advocats of open source software and thus try to avoid using closed source software like MS Visual Studio when there are free alternatives.
  • former Manasource Programmer
  • former TMW Pixel artist
  • NOT a game master

Please do not send me any inquiries regarding player accounts on TMW.


You might have heard a certain rumor about me. This rumor is completely false. You might also have heard the other rumor about me. This rumor is 100% accurate.
mowen
Peon
Peon
Posts: 11
Joined: 22 May 2009, 18:05

Re: some advice about TMW Server

Post by mowen »

okay,i try rebuild this by using Cygwin,thx!

another, i hope TMW can support 3D engie,like ogre,it's a tendency.
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Crush
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Joined: 25 Aug 2005, 16:08
Location: Germany

Re: some advice about TMW Server

Post by Crush »

The official TMW client is unlikely to ever have a 3d engine. The goal of the project is to create a nostalgic MMORPG in the style of old 16bit role playing games. Because TMW is open source nothing stops anyone from creating a TMW client with a 3d frontend, but do not expect the original development team to take part in this.
  • former Manasource Programmer
  • former TMW Pixel artist
  • NOT a game master

Please do not send me any inquiries regarding player accounts on TMW.


You might have heard a certain rumor about me. This rumor is completely false. You might also have heard the other rumor about me. This rumor is 100% accurate.
mowen
Peon
Peon
Posts: 11
Joined: 22 May 2009, 18:05

Re: some advice about TMW Server

Post by mowen »

thx for you explain!
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