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Encrypted Protocols

Posted: 30 Aug 2009, 18:53
by blueberry
Hello,

just thought in times of monitoring and data storage by governments it would be nice to have all Protocols encrypted.
It might be hard or even impossible to implement this in eAthena, but might be possible to add this feature in tmwServ and client.

Have you ever thought of that, or is it a no-go in your opinion?

greetz

Re: Encrypted Protocols

Posted: 30 Aug 2009, 19:25
by Crush
I don't think that it would be hard to add TLS support to server and client.

But considering that we are talking about a game here and not a banking application I consider encryption unnecessary.

Re: Encrypted Protocols

Posted: 30 Aug 2009, 20:05
by Jaxad0127
eAthena already has some encrypted packets.

Re: Encrypted Protocols

Posted: 30 Aug 2009, 23:45
by Crush
The question is how strong this encryption really is and if these packets are anything vital to the users privacy.

Re: Encrypted Protocols

Posted: 30 Aug 2009, 23:53
by Kage
Best and easiest way would be to put a 128 or 256 bit SSL on it.

Re: Encrypted Protocols

Posted: 30 Aug 2009, 23:55
by adamaix
Or if its just for whispers, you could implement pgp encrypted whispers built into the client.

Re: Encrypted Protocols

Posted: 31 Aug 2009, 00:19
by Crush
SSL has been depreciated by TLS, Kage.
http://en.wikipedia.org/wiki/Transport_Layer_Security

Re: Encrypted Protocols

Posted: 31 Aug 2009, 21:10
by Turmfalke
jaxad0127 wrote:eAthena already has some encrypted packets.
hu? which one?

Re: Encrypted Protocols

Posted: 31 Aug 2009, 22:03
by Jaxad0127
Packet 0x1dd looks to be encrypted login.

Re: Encrypted Protocols

Posted: 01 Sep 2009, 03:29
by Turmfalke
well, to bad we don't use it.

Re: Encrypted Protocols

Posted: 01 Sep 2009, 15:35
by Jaxad0127
We could.

Re: Encrypted Protocols

Posted: 03 Sep 2009, 10:19
by Bertram
Hi,

We should ;)

Except for the login stage, which part of the protocol should be encrypted?

Regards,