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auctions

Posted: 21 Dec 2009, 14:38
by Rosh
The Mana World is missing the option to sell items on public sale.

For this reason I suggest to implement an auction house, where players can put in items, select the auction duration and the minimum bid. other players should be able to bid for these items then.
There also should be an instant buy option, which can but needn't be set.
When creating such a place there could be an option to set an instant buy option without an auction.

Re: auctions

Posted: 21 Dec 2009, 15:42
by Rotonen
Planned, but not the thing we're currently working on.

Re: auctions

Posted: 26 Dec 2009, 23:39
by Rosh
What are you currently working on?

Re: auctions

Posted: 27 Dec 2009, 04:45
by Len
my guess is CR1 and ManaSource

Re: auctions

Posted: 29 Dec 2009, 01:37
by posa
i think this auction house is a nice idea, and one suggest i give to inprove these auctions is like this: you put your iten for sell, and if someone buys it, you have to pay 5-10% of it's price to the npc, so this way it'll be easy to sell your itens but it'll have a cost.. :P
just a suggestion
Posa

Re: auctions

Posted: 13 Jan 2010, 21:03
by bluecloud2
love that idear!!

Re: auctions

Posted: 15 Jan 2010, 02:23
by Rotonen
Rotonen wrote:Planned, but not the thing we're currently working on.
And yes, Len was quite correct.

Please try to read and understand: http://forums.themanaworld.org/viewforum.php?f=24

Re: auctions

Posted: 15 Jan 2010, 02:35
by Jaxad0127
We plan on having an auction system in Mana(serv) in a release or two.

Re: auctions

Posted: 15 Jan 2010, 06:11
by Necromokron
Sounds like EBay to me... :P

Re: auctions

Posted: 15 Jan 2010, 06:29
by Rotonen
Necromokron wrote:Sounds like EBay to me... :P
Which, surprisingly enough, is an auction system.

Re: auctions

Posted: 16 Jan 2010, 18:00
by Crush
Although an auction house would be a very comfortable way to trade items I dislike that it is so impersonal.

I would like to design it in a way that it does not completely kill the personal haggling between player and player.

Re: auctions

Posted: 18 Jan 2010, 14:09
by Necromokron
While haggling is good, an auction house would get rid of the DREADED TRADE SPAMMING N00BS! :shock:

TradeBot works as a temporary 'auction house', despite the fact you can't bid, but still, its better than nothing, even though it doesn't get rid of trade spamming n00bs, as I find that n00bs love trade spamming whenever TradeBot isn't on. :(
Rotonen wrote:Which, surprisingly enough, is an auction system.
Yeah, I kind of figured that out when I was about, oh, I don't know, SEVEN!!! :roll:

Re: auctions

Posted: 20 Jan 2010, 17:26
by August Knight
Are these planned auction houses, automated? Bot type vending machines (like TradeBot)? or is this planned to be completely manual (player based).

.....

Adding to Necromon's comment, we is assume this was a sanctioned area for "spam trading" of sorts. I think it'd be a good ideal to leave some sort of post it board (one per player) so players can click on these boards to view what someone is selling.
No need to keep shouting out what your selling, if anyone wants to buy something they head to this auction house/trade house.

Again I realize the need for watching these new boards, or the programing involved to do such, but these are just ideals.

Re: auctions

Posted: 02 Feb 2010, 20:38
by bluecloud2
jaxad0127 wrote:We plan on having an auction system in Mana(serv) in a release or two.
I already post here that i like that idear.

what mean that to me?
can i get some details and what mean "in Mana(serv)?
i thought the server is called eAthena or something like that..

Re: auctions

Posted: 02 Feb 2010, 23:18
by Jaxad0127
bluecloud2 wrote:
jaxad0127 wrote:We plan on having an auction system in Mana(serv) in a release or two.
I already post here that i like that idear.

what mean that to me?
can i get some details and what mean "in Mana(serv)?
i thought the server is called eAthena or something like that..
The current server we're using is called eAthena. The server we'll be using long term is Manaserv.