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Suggestion: Weekly Rest Day

Posted: 06 Jan 2010, 05:55
by bcs86
Once or more a week, shut down eA. Do it on Mondays.

The down time will:
  • Give GMs a break.
  • Make time to clean-up.
  • Make time to cleanly implement events.
  • Let players detach.
  • Other things.

Re: Suggestion: Weekly Rest Day

Posted: 06 Jan 2010, 05:59
by enchilado
I vote for 48 hours of downtime: 0000 +12 GMT to 0000 -12 GMT.

Wait... is that 48 hours?

Re: Suggestion: Weekly Rest Day

Posted: 06 Jan 2010, 07:17
by Maxxie
I Like the Idea its like a TMW holiday. "sorry we are closed" :P No Zombie killing today. It does give everyone a day off and time to work on the game not just play it. Time to come up with new idea and create new post to complain about and what the players are going to do when they get back on

Re: Suggestion: Weekly Rest Day

Posted: 06 Jan 2010, 14:10
by Crush
bcs86 wrote:Give GMs a break.
GMs can manage their time the way they want. They can take a break whenever they want.
bcs86 wrote:Make time to clean-up.
Clean up what?
bcs86 wrote:Make time to cleanly implement events.
Problems which can be found without players on the server can also be found on a non-public test server every TMW developer should be able to set up in two minutes.
bcs86 wrote:Let players detach.
And what about people who actually want to play on that day?
bcs86 wrote:Other things.
Like?

Re: Suggestion: Weekly Rest Day

Posted: 06 Jan 2010, 14:37
by bcs86
DO IT!!!

Re: Suggestion: Weekly Rest Day

Posted: 06 Jan 2010, 14:42
by Link , hero of time
Crush wrote:
bcs86 wrote:Give GMs a break.
GMs can manage their time the way they want. They can take a break whenever they want.
bcs86 wrote:Make time to clean-up.
Clean up what?
bcs86 wrote:Make time to cleanly implement events.
Problems which can be found without players on the server can also be found on a non-public test server every TMW developer should be able to set up in two minutes.
bcs86 wrote:Let players detach.
And what about people who actually want to play on that day?
bcs86 wrote:Other things.
Like?
GMs can manage their time the way they want. They can take a break whenever they want.
the problem is that sometimes there is no gms in the server


there are more people making the law here (Hyrule) guards are gone

Re: Suggestion: Weekly Rest Day

Posted: 06 Jan 2010, 14:51
by Crush
Link , hero of time wrote:GMs can manage their time the way they want. They can take a break whenever they want.
the problem is that sometimes there is no gms in the server
That's why we are currently looking for new game master candidates through the GM Community Suggestions forum.

Re: Suggestion: Weekly Rest Day

Posted: 06 Jan 2010, 15:14
by Link , hero of time
Crush wrote:
bcs86 wrote:Give GMs a break.
GMs can manage their time the way they want. They can take a break whenever they want.
bcs86 wrote:Make time to clean-up.
Clean up what?
bcs86 wrote:Make time to cleanly implement events.
Problems which can be found without players on the server can also be found on a non-public test server every TMW developer should be able to set up in two minutes.
bcs86 wrote:Let players detach.
And what about people who actually want to play on that day?
bcs86 wrote:Other things.
Like?
Monday is normally a working day


my work is all year and it is to save the world from Ganondorf

Re: Suggestion: Weekly Rest Day

Posted: 06 Jan 2010, 21:17
by Jaxad0127
Link , hero of time wrote:Monday is normally a working day
Don't forget about timezones. Never is it Monday everywhere.

Re: Suggestion: Weekly Rest Day

Posted: 06 Jan 2010, 22:46
by enchilado
Crush wrote:That's why we are currently looking for new game master candidates through the GM Community Suggestions forum.
Have you ever thought that those the community thinks would make the best GMs are the ones that would be worst at it?

Re: Suggestion: Weekly Rest Day

Posted: 07 Jan 2010, 14:36
by Kage
poison_ivy wrote:
Crush wrote:That's why we are currently looking for new game master candidates through the GM Community Suggestions forum.
Have you ever thought that those the community thinks would make the best GMs are the ones that would be worst at it?
Yes... but the issue we are having is that non of the Devs/Admin know ingame community well enough to be able to decide who would make a good candidate or who would be accepted.

So... its either ask the community... or select a random person...

Also we hope by allowing you to have a influence in the decision, there is a less likely chance of having large amounts of the community reject the GM (as has happened in the past)

Re: Suggestion: Weekly Rest Day

Posted: 07 Jan 2010, 16:59
by Link , hero of time
jaxad0127 wrote:
Link , hero of time wrote:Monday is normally a working day
Don't forget about timezones. Never is it Monday everywhere.
yes i forgot this
but
the maximum gap is 6hours

What ? I have 72 hours to save the world "majora mask"

Re: Suggestion: Weekly Rest Day

Posted: 08 Jan 2010, 07:34
by DarkLord
No, crappy idea

Re: Suggestion: Weekly Rest Day

Posted: 01 Apr 2010, 06:30
by Speiros01
xxxx

Re: Suggestion: Weekly Rest Day

Posted: 01 Apr 2010, 15:17
by Dark_Mag
poison_ivy wrote:I vote for 48 hours of downtime: 0000 +12 GMT to 0000 -12 GMT.

Wait... is that 48 hours?
WoW... You looks like favarit of TMW... In my mind you's very good player... :lol:


(^_^)