isometric help

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Len
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isometric help

Post by Len »

Hey, I'm currently working on a isometric tileset and I'm having difficulties understanding how best to edit and arrange them (I'm also having a lot of issues trying to map with them in Tiled) . Can anyone here point me to some resources or information that might help me?
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mas886
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Re: isometric help

Post by mas886 »

You can try here https://wiki.themanaworld.org/index.php/Dev:Main on the graphics part
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Crush
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Re: isometric help

Post by Crush »

mas886 wrote:You can try here https://wiki.themanaworld.org/index.php/Dev:Main on the graphics part
The projection of TMW is orthogonal, not isometric.
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Re: isometric help

Post by wushin »

The secret to getting all the important stuff done is doing nothing.
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Len
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Re: isometric help

Post by Len »

Thanks!
Here's a test of what I have so far
test4.png
test4.png (178.48 KiB) Viewed 21947 times
Sorry for using you guys as guinea pigs, but I feel comfortable getting advise and feedback from this forum (before I take it over to a pixel art one anyway).
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Re: isometric help

Post by Virtual Reality »

Len wrote:Thanks!
Here's a test of what I have so far
This looks great! An artist may have a more constructive review, but I'm certainly impressed.
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Re: isometric help

Post by Reid »

Len wrote:Thanks!
Here's a test of what I have so far
test4.png
Sorry for using you guys as guinea pigs, but I feel comfortable getting advise and feedback from this forum (before I take it over to a pixel art one anyway).
What's up with the dithering? IMO it breaks the lighting. :?
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Crush
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Re: isometric help

Post by Crush »

Are the visible grid lines between the tiles intentional (for example as a visual aid for a tile-oriented strategy game) or are you looking for advise to get rid of them (for a higher immersion)?
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Please do not send me any inquiries regarding player accounts on TMW.


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Re: isometric help

Post by Virtual Reality »

Reid wrote:
Len wrote:Thanks!
Here's a test of what I have so far
test4.png
Sorry for using you guys as guinea pigs, but I feel comfortable getting advise and feedback from this forum (before I take it over to a pixel art one anyway).
What's up with the dithering? IMO it breaks the lighting. :?
(hi o/)
I agree. The borders may also be a little too pronounced (e.g., for the top of the tree).
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