### Event Idea: Looking for Feedback

Posted:

**07 Sep 2019, 19:38**The idea I came up with is a scavenger hunt type event.

It's a little complicated, though, and requires 5 people to run it.

NOTE: This is NOT an event notice, I am only asking for feedback to polish this idea.

The idea is that 5 players will be placed around the world. These players play the part, basically, of NPCs. Each of these players will have a store of

tickets, and each one will have a differently colored ticket than all the other "NPCs". They will also have a list of 15 different objectives, or items to

scavenge for. Such items might include maggot slimes, bug legs, or dark crystals. As the event progresses, each player who is participating in the

event will go to the first "NPC", and will receive one of 15 different objectives (there are 15 because then each player will have a different objective).

After receiving their objective, they will have to hunt for the items required and bring them back to the player (they will be asked not to use their bank

if possible). After they bring the items back, they will receive a colored ticket and a clue to the next "NPC's" position. When they find the next "NPC",

they will be given another objective, but part of that objective will be to bring them the colored ticket that the last "NPC" gave them. This makes it

impossible for players to skip "NPCs" without trading for another player's colored ticket. The event will have a start and end time. At the end of the

event, depending on what color ticket players have, they will be given a certain prize (most likely GP in varying amounts). The first 3 players to finish

the event (assuming anybody finishes at all) will be given an item prize as well as some GP.

Any feedback is helpful!

Please feel free to poke holes in my idea if you see any.

It's a little complicated, though, and requires 5 people to run it.

NOTE: This is NOT an event notice, I am only asking for feedback to polish this idea.

The idea is that 5 players will be placed around the world. These players play the part, basically, of NPCs. Each of these players will have a store of

tickets, and each one will have a differently colored ticket than all the other "NPCs". They will also have a list of 15 different objectives, or items to

scavenge for. Such items might include maggot slimes, bug legs, or dark crystals. As the event progresses, each player who is participating in the

event will go to the first "NPC", and will receive one of 15 different objectives (there are 15 because then each player will have a different objective).

After receiving their objective, they will have to hunt for the items required and bring them back to the player (they will be asked not to use their bank

if possible). After they bring the items back, they will receive a colored ticket and a clue to the next "NPC's" position. When they find the next "NPC",

they will be given another objective, but part of that objective will be to bring them the colored ticket that the last "NPC" gave them. This makes it

impossible for players to skip "NPCs" without trading for another player's colored ticket. The event will have a start and end time. At the end of the

event, depending on what color ticket players have, they will be given a certain prize (most likely GP in varying amounts). The first 3 players to finish

the event (assuming anybody finishes at all) will be given an item prize as well as some GP.

Any feedback is helpful!

Please feel free to poke holes in my idea if you see any.