Cr1 [REQ] - Needed for Mapping [Possible spoilers warning]
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This forum houses many years of development, tracing back to some of the earliest posts that exist on the board.
Its current use is for the continued development of the server and game it has always served: TMW Classic.
Cr1 [REQ] - Needed for Mapping [Possible spoilers warning]
Pavement- This needs to be marked finished by IvanMorve. The letters deem parts of it unusable. Could use grass transition.
Village- This is usable. It needs doors and windows. A fountain would be nice.
Ground- Only the tall grass is nearly acceptable.
Rocks- This is incomplete but it is acceptable as a man made path.
Barn- This is acceptable but lacks the ability to make the structure taller or wider.
CostalHouse- This makes up for the barns lack to make the structure taller or wider layering becomes confusing but it is still a usable and probably my favorite structure.
Lighthouse not added yet?
Outdoors- Maybe we should rename this to something more appropriate? as well as
Outdoor-addon
I will keep myself updated by using this link.
http://gitorious.org/+tmw-admins/tmw/cl ... hics/tiles
Edit: changed Tmx URL
You will need http://meway.webs.com/diagonal.png, http://www.axltrozz.com/tmw/images/rocks-tileset001.png, and http://meway.webs.com/water.png to view the tmx correctly.
I will keep you updated on the map I'm working on for testing purposes with this link
http://meway.webs.com/Academy.tmx
I made notes on my tile layers I hope this does not bother anyone.
Village- This is usable. It needs doors and windows. A fountain would be nice.
Ground- Only the tall grass is nearly acceptable.
Rocks- This is incomplete but it is acceptable as a man made path.
Barn- This is acceptable but lacks the ability to make the structure taller or wider.
CostalHouse- This makes up for the barns lack to make the structure taller or wider layering becomes confusing but it is still a usable and probably my favorite structure.
Lighthouse not added yet?
Outdoors- Maybe we should rename this to something more appropriate? as well as
Outdoor-addon
I will keep myself updated by using this link.
http://gitorious.org/+tmw-admins/tmw/cl ... hics/tiles
Edit: changed Tmx URL
You will need http://meway.webs.com/diagonal.png, http://www.axltrozz.com/tmw/images/rocks-tileset001.png, and http://meway.webs.com/water.png to view the tmx correctly.
I will keep you updated on the map I'm working on for testing purposes with this link
http://meway.webs.com/Academy.tmx
I made notes on my tile layers I hope this does not bother anyone.
Last edited by meway on 13 Dec 2010, 23:59, edited 1 time in total.
Re: Cr1 [REQ] - Needed for Mapping [Possible spoilers warnin
Hi Meway,
To answer officially,
I've tried the new academy. IMHO it's already a big improvement over the previous map.
I really like the academy's border shape, for instance. Bonus for the surrounding island border.
What's left:
- The rocks and the water needs to get into the nature folder and not the academy one, IMHO.
(You can easily edit the tmx file afterward with a proper text editor.)
- More and more tilesets are lacking an author tag. Can someone update it?
- The diagonal seem not to be used anywhere in the map, plus I'd see them more merged
within the outdoor-addons tileset, IMHO again.
After those little things are fixed, I'll seriously consider including them and potentially fix the currently registered player coordinates (in case of being blocked.)
Thanks a LOT for the work on it.
Best regards.
To answer officially,
I've tried the new academy. IMHO it's already a big improvement over the previous map.
I really like the academy's border shape, for instance. Bonus for the surrounding island border.
What's left:
- The rocks and the water needs to get into the nature folder and not the academy one, IMHO.
(You can easily edit the tmx file afterward with a proper text editor.)
- More and more tilesets are lacking an author tag. Can someone update it?
- The diagonal seem not to be used anywhere in the map, plus I'd see them more merged
within the outdoor-addons tileset, IMHO again.
After those little things are fixed, I'll seriously consider including them and potentially fix the currently registered player coordinates (in case of being blocked.)
Thanks a LOT for the work on it.
Best regards.
Re: Cr1 [REQ] - Needed for Mapping [Possible spoilers warnin
Moved water to nature folder, replaced collision tiles that were needed, worked on south part of map.
Re: Cr1 [REQ] - Needed for Mapping [Possible spoilers warnin
All updates for the map will be found in this new link located in this topic. http://forums.themanaworld.org/viewtopi ... 24&t=11895