Skill based system, not job based

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Mr_J_
Peon
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Joined: 15 Oct 2005, 15:18

Skill based system, not job based

Post by Mr_J_ »

Instead of the profession A.K.A. job based kind of play system.
There could be a skill based.
Maybe governed by areas of residence.

Like Tibia has registration with a city to be respawned there.
So could skill schools affect your skill options by region.

They could be floating. U go into a region and ur skills automaticly change to those of that region. Not loosing those before, just swaping them momentarily while in that region.


Some sort of border guards could activate the swap.
Would be great if diferent regions had diferent sets of items outlawed so they would be stored by the border guards.
xand
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Joined: 19 Jul 2005, 18:08

Post by xand »

As you maybe know, the current server(eAthena) is only a temporary solution.

And we already have much documentation about the new system.
We _are_ going to have a skill based system. Learning by doing.
(expl: You get hit and your vitality increases a bit)


EDIT:
Sadly the wiki is down again...
Mr_J_
Peon
Peon
Posts: 17
Joined: 15 Oct 2005, 15:18

Post by Mr_J_ »

Like Ultima Online.
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