I just wanted to report a bug.
Everyone know that casino coins can be sold and bought for 10 coins.
But if you have got overcharge skill, you can sell them for 11 and buy for 10 non stop.
Pajarico wrote:If i understand correctly, that's not a bug, is what overcharge skill does.
Even when that's the skill's idea, it should be limited, I think, to those items that cannot be bought. Or else, you can get to be a millionaire just by exploiting this skill.
The skill is working as intended, just that the shop values would need a bit of a rethink, unfortunately this isn't really possible with the casino coins as it is (They're supposed to be traded for money after winning). A difficult dilemma indeed.
Casino coins aren't something you bargain about. Therefor their price shouldn't change by any skill.
Maybe this should be a variable in the items properties.
BARGAIN = 0
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Also, soullesss pepople will get vanished AFAIK, so is only a problem in the short term, aqnd as long as we don't have dynamic economy is not a problem at all.