Starter Town
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- baseballboy
- Knight
- Posts: 502
- Joined: 04 Jan 2009, 20:04
- Location: USA, North Carolina
Starter Town
Hello guys, here is a map made by rootwo62 and it's just an idea maybe we can add it?
BaseBaIIBoy - 99, Zalika - 95, Mou. - 86, baseballboy - 83, Abacus - 82, Laticia - 76
<o11c> More boobs please.
<o11c> More boobs please.
Re: Starter Town
This is nice work that can be improved according to me.
1) Remove that useless fence around the main hill
2) Avoid the square shape for the island. Try to make it more disorganised, more natural.
3) It lacks a lot of different details, it needs to be more... natural (?)
Keep it up.
1) Remove that useless fence around the main hill
2) Avoid the square shape for the island. Try to make it more disorganised, more natural.
3) It lacks a lot of different details, it needs to be more... natural (?)
Keep it up.
Re: Starter Town
Sorry, but that map is really bad.
In addition to what Ali-G already pointed out, I have some additional critique points:
The forest looks like some randomly placed trees without much thought behind it. There are no objects between them to make the forest look interesting. There are no paths between them, so that moth people won't notice that they even can go through them or that they are supposed to.
The plateau in the south is equally boring. Nothing really interesting, nothing which catches the eye.
Also, the crypt doesn't fit in there.
And last but not least: It doesn't fit into any of the current expansion projects I am aware of. The time were we added maps on a whim without any planning or thoughts about world consistency are over. When you want to map, get in touch with one of the expansion projects and map what is needed.
In addition to what Ali-G already pointed out, I have some additional critique points:
The forest looks like some randomly placed trees without much thought behind it. There are no objects between them to make the forest look interesting. There are no paths between them, so that moth people won't notice that they even can go through them or that they are supposed to.
The plateau in the south is equally boring. Nothing really interesting, nothing which catches the eye.
Also, the crypt doesn't fit in there.
And last but not least: It doesn't fit into any of the current expansion projects I am aware of. The time were we added maps on a whim without any planning or thoughts about world consistency are over. When you want to map, get in touch with one of the expansion projects and map what is needed.
- former Manasource Programmer
- former TMW Pixel artist
- NOT a game master
Please do not send me any inquiries regarding player accounts on TMW.
You might have heard a certain rumor about me. This rumor is completely false. You might also have heard the other rumor about me. This rumor is 100% accurate.
- Jumpy
- Knight
- Posts: 611
- Joined: 25 Jan 2009, 23:31
- Location: Somewhere on Earth between an Ocean and a Blue Sea
Re: Starter Town
questions :
where (in what part of the world) the starting camp is ?
why an island ?
any place to find documentation on what the starting camp must, should, could have on/in ?
dimension of map ?
time players will spend in the camp ?
story guidelines for the starting camp ?
... etc
Sincerley
where (in what part of the world) the starting camp is ?
why an island ?
any place to find documentation on what the starting camp must, should, could have on/in ?
dimension of map ?
time players will spend in the camp ?
story guidelines for the starting camp ?
... etc
Sincerley
DBMP - BMS - HFDI
Don't Bring Me Problems - Bring Me Solution
and Have Fun Doing It : P
lvl 99 89 56 51 47 42 7
Don't Bring Me Problems - Bring Me Solution
and Have Fun Doing It : P
lvl 99 89 56 51 47 42 7
- yubabax116
- Warrior
- Posts: 268
- Joined: 05 Apr 2011, 21:20
- Location: Elsewhere
Re: Starter Town
Theres a starting island on TAW maybe you should check this out. Its organized and it is well from what i have experienced.
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♩ ♪ ♫ ♬ ♭ ♮ ❤Quiet And Enj0:00Y The Music ❤ ♩ ♪ ♫ ♬ ♭
Yubaba
Chicka-Maria
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♩ ♪ ♫ ♬ ♭ ♮ ❤Quiet And Enj0:00Y The Music ❤ ♩ ♪ ♫ ♬ ♭
Yubaba
Chicka-Maria
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- Jumpy
- Knight
- Posts: 611
- Joined: 25 Jan 2009, 23:31
- Location: Somewhere on Earth between an Ocean and a Blue Sea
Re: Starter Town
agree this starting island is very nice
it is in taw
what will be in tmw ?
what are ideas and guidelines to follow ?
Sincerly
it is in taw
what will be in tmw ?
what are ideas and guidelines to follow ?
Sincerly
DBMP - BMS - HFDI
Don't Bring Me Problems - Bring Me Solution
and Have Fun Doing It : P
lvl 99 89 56 51 47 42 7
Don't Bring Me Problems - Bring Me Solution
and Have Fun Doing It : P
lvl 99 89 56 51 47 42 7
- yubabax116
- Warrior
- Posts: 268
- Joined: 05 Apr 2011, 21:20
- Location: Elsewhere
Re: Starter Town
Maybe a tutorial also can be added telling the players how to use the chat box, how to trade, how to see their inventory, and other useful things on the island newbies might struggle with.
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♩ ♪ ♫ ♬ ♭ ♮ ❤Quiet And Enj0:00Y The Music ❤ ♩ ♪ ♫ ♬ ♭
Yubaba
Chicka-Maria
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♩ ♪ ♫ ♬ ♭ ♮ ❤Quiet And Enj0:00Y The Music ❤ ♩ ♪ ♫ ♬ ♭
Yubaba
Chicka-Maria
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- Jumpy
- Knight
- Posts: 611
- Joined: 25 Jan 2009, 23:31
- Location: Somewhere on Earth between an Ocean and a Blue Sea
Re: Starter Town
of course that would be great imho yubaba
i was thinking of a small old village made of tents with some old players still npc mages, and so on
like a retirment camp for old players 99ers
they would help the new comers in understanding how game works with mini quests
easy and simple, fast
all connected with some back ground
also a mage house system like the magic house in tmw in woodlands
you'd visit the tmw word this way in small maps with just a few mobs so they see what will happen and have an idea of who to seak too
like if they were in a dream enchanted by a mage
etc etc
many ideas
Sincerly
i was thinking of a small old village made of tents with some old players still npc mages, and so on
like a retirment camp for old players 99ers
they would help the new comers in understanding how game works with mini quests
easy and simple, fast
all connected with some back ground
also a mage house system like the magic house in tmw in woodlands
you'd visit the tmw word this way in small maps with just a few mobs so they see what will happen and have an idea of who to seak too
like if they were in a dream enchanted by a mage
etc etc
many ideas
Sincerly
DBMP - BMS - HFDI
Don't Bring Me Problems - Bring Me Solution
and Have Fun Doing It : P
lvl 99 89 56 51 47 42 7
Don't Bring Me Problems - Bring Me Solution
and Have Fun Doing It : P
lvl 99 89 56 51 47 42 7
- yubabax116
- Warrior
- Posts: 268
- Joined: 05 Apr 2011, 21:20
- Location: Elsewhere
Re: Starter Town
I wouldnt think lvl 99's should be allowed, it would be a island for noobs and noobs only it shouldnt be hard to click a npc and from the descriptions of the tutorials they should be able to figure it out like on taw.
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♩ ♪ ♫ ♬ ♭ ♮ ❤Quiet And Enj0:00Y The Music ❤ ♩ ♪ ♫ ♬ ♭
Yubaba
Chicka-Maria
▬▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬▬▬▬
♩ ♪ ♫ ♬ ♭ ♮ ❤Quiet And Enj0:00Y The Music ❤ ♩ ♪ ♫ ♬ ♭
Yubaba
Chicka-Maria
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- Jumpy
- Knight
- Posts: 611
- Joined: 25 Jan 2009, 23:31
- Location: Somewhere on Earth between an Ocean and a Blue Sea
Re: Starter Town
i was thinking of a small old village made of tents with npc like some old players style mages warrior archers.
it would look like a retirment camp for old players 99ers but all are npcs transmiting their experience.
those npc 99ers style equipement outft would help the new comers in:
understanding how game works with mini quests keyboard use
understand how to comunicate
understnad how to get emotes and use them (questswith different levels)
show weapons for each class and explain how they work
etc, etc
i think all this is already thought
so do you have link to those old post or the new ones so we can start making some drawings ?
it would look like a retirment camp for old players 99ers but all are npcs transmiting their experience.
those npc 99ers style equipement outft would help the new comers in:
understanding how game works with mini quests keyboard use
understand how to comunicate
understnad how to get emotes and use them (questswith different levels)
show weapons for each class and explain how they work
etc, etc
i think all this is already thought
so do you have link to those old post or the new ones so we can start making some drawings ?
DBMP - BMS - HFDI
Don't Bring Me Problems - Bring Me Solution
and Have Fun Doing It : P
lvl 99 89 56 51 47 42 7
Don't Bring Me Problems - Bring Me Solution
and Have Fun Doing It : P
lvl 99 89 56 51 47 42 7
- yubabax116
- Warrior
- Posts: 268
- Joined: 05 Apr 2011, 21:20
- Location: Elsewhere
Re: Starter Town
Of course there will be NPC's for this but i think they will look better like NPC's not like players in tmw. Equipment NPC will have a equipment like shop with him like chef did in a forum topic, or instead of having a whole bunch of NPC's we can make one NPC with a question mark above his head with a selection of questions to choose from like:
How do i equip equipment?
How do i trade?
Etc.
We dont want to overwhelm them with NPC's if there is one they will know and want to talk to it.
How do i equip equipment?
How do i trade?
Etc.
We dont want to overwhelm them with NPC's if there is one they will know and want to talk to it.
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♩ ♪ ♫ ♬ ♭ ♮ ❤Quiet And Enj0:00Y The Music ❤ ♩ ♪ ♫ ♬ ♭
Yubaba
Chicka-Maria
▬▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬▬▬▬
♩ ♪ ♫ ♬ ♭ ♮ ❤Quiet And Enj0:00Y The Music ❤ ♩ ♪ ♫ ♬ ♭
Yubaba
Chicka-Maria
▬▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬▬▬▬
- Jumpy
- Knight
- Posts: 611
- Joined: 25 Jan 2009, 23:31
- Location: Somewhere on Earth between an Ocean and a Blue Sea
Re: Starter Town
ok
another time i wonder why i loosed time asking questions, and giving ideas
have fun
Sincerly
another time i wonder why i loosed time asking questions, and giving ideas
have fun
Sincerly
DBMP - BMS - HFDI
Don't Bring Me Problems - Bring Me Solution
and Have Fun Doing It : P
lvl 99 89 56 51 47 42 7
Don't Bring Me Problems - Bring Me Solution
and Have Fun Doing It : P
lvl 99 89 56 51 47 42 7
- yubabax116
- Warrior
- Posts: 268
- Joined: 05 Apr 2011, 21:20
- Location: Elsewhere
Re: Starter Town
no, please put ideas but the idea for this topic is a newbie starter map not a 99 map .
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♩ ♪ ♫ ♬ ♭ ♮ ❤Quiet And Enj0:00Y The Music ❤ ♩ ♪ ♫ ♬ ♭
Yubaba
Chicka-Maria
▬▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬▬▬▬
♩ ♪ ♫ ♬ ♭ ♮ ❤Quiet And Enj0:00Y The Music ❤ ♩ ♪ ♫ ♬ ♭
Yubaba
Chicka-Maria
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Re: Starter Town
After playing tons of different MMOs i found the "parcour" style of tutorials to be the most educating. Parcour style means that you progress from area to area. Each area teaches you exactly one game feature, and only when you mastered this feature you can progress to the next one. The area should be small, simple, and do nothing except teach said skill.
That way you can be sure that the player mastered all necessary skills before progressing and also avoid that the player is distracted from the learning process by wondering what to do next. Don't get me wrong - no linearity and exploration are the cornerstones of a good MMO - but in the tutorial phase, both are just distracting.
That way you can be sure that the player mastered all necessary skills before progressing and also avoid that the player is distracted from the learning process by wondering what to do next. Don't get me wrong - no linearity and exploration are the cornerstones of a good MMO - but in the tutorial phase, both are just distracting.
- former Manasource Programmer
- former TMW Pixel artist
- NOT a game master
Please do not send me any inquiries regarding player accounts on TMW.
You might have heard a certain rumor about me. This rumor is completely false. You might also have heard the other rumor about me. This rumor is 100% accurate.