Mac Development?
Mac Development?
I'm just curious, is there any plans to make 0.0.17 actually work on a mac? Everything runs great until i try to attack something, in which case Mix_VolumeChunk in SDL_mixer crashes and takes out the program. I love this game and have been playing 0.0.16, but it looks like I'll have to stay at that version. Does anyone have a working CVS build or something that they would be willing to send me?
- ElvenProgrammer
- Founder
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- Joined: 13 Apr 2004, 19:11
- Location: Italy
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- ElvenProgrammer
- Founder
- Posts: 2526
- Joined: 13 Apr 2004, 19:11
- Location: Italy
- Contact:
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- Novice
- Posts: 52
- Joined: 07 Mar 2005, 03:15
- Location: Portland, OR, USA
Splitting the codebase based on platforms (i.e. using CoreAudio on the Mac) would result in more effort for the developers, and stagnation for whichever platform had the least testers and coders. Keeping it unified is probably a good idea.joel wrote:I am a mac programmer, but im nervous about joining tmw development because of my lack of SDL knowledge and experience. Also, why does SDL have to be used to play sound on the mac? There are other tools for accomplishing the task that might work better for us mac users.