In this forum I can read:
Well, time to set some rules:
1. Do not abuse other players (it means insults, swearing etc. directed to a particular person/s)
2. No bots (and by botting I mean ANY AFK activity in game).
3. No spamming/flooding (including trade spam).
4. No begging.
5. Speak English on public chat.
6. RFC 1855.
These rules may change in the future, so it is worth to take a look on this thread from time to time.
Regards.
_________________
Zuzanna K. Filutowska,
First, a few questions:
- Where is it written that following somebody is against the rules?
- How do you prove that I use an auto-follow feature instead of and auto path for example?
- I was warned because I leaded a group of players demonstrating to show their disagreement. Is the group leader to be banned if he is autofollowed?
If yes I am about to make some accounts to have some players I don't like to be banned. ( just an hypothesis, I would never do that even if I hated somebody)
- Why, once again all players are penalized (/follow was a fun feature, and sometimes useful) because of a few irresponsible players who overuse their rights. (and even they could argue that they compensate the unbalance)
yubabax116 wrote:the rule doesnt compromise with the people such as partys following each other or friends following each other this rule affects everyone even if they are being considerate by having 1 character online and just following their friends.
Yes it does. Again you cannot prove that two chars with same IP same are operated by one people. (BTW I suppose that it is the reason why Prsm was the only one not to be "punished" for sockpuppeting, he didn't use a proxy)
A few reflections now.
The actual rules were sufficient when there were only a few players and with little of them able to cheat on a large scale. They have to be updated now, every one feels it just as you GHP. The best, in my opinion, is that the debate should be started here, in player talk. If most contributors are honest, the result will surely be positive. The worse way to do it is taking decisions one after another without having a global view of actual (unofficial) clients features.
For example some clients offer an automatic healing ability , which destroys the balance you are trying to have between players, as this possibility is not offered to everyone.
Maybe a first solution would be to impose a client to everyone, and simultaneously develop tools to check it has been modified or not. Almost all other RPGs do that (even opensource ones). If so the official client client should be set ManaPlus as official one is lacking elementary abilities, when it works.
Reference : Chapter 2. PlaneShift Player Guide>2.11. Cheating:
http://www.planeshift.it/guide/en/guide-cheating.html
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