o11c wrote:when the player is behind the tree the shadow will be drawn on top of him.
So what is the problem with that? Shadow on player is natural thing. When you are under the tree you are in shadow area.
BTW Len, your help is most welcome (wanted) here
Agreed to all of this. In fact the lack of shadows that are actually cast onto the player had kinda bugged me.
MerlinX420
Computer games don't affect kids, I mean if Pac Man affected us as kids, we'd all be running around in darkened rooms, munching magic pills and listening to repetitive electronic music. Has anybody seen this princess I'm looking for?
Hi Len. While your artwork is certainly great, the transmissions from horizontal tile edge to edge at the cliffs really need some work. It's just too obvious where one tile stops and another tile starts.
former Manasource Programmer
former TMW Pixel artist
NOT a game master
Please do not send me any inquiries regarding player accounts on TMW.
You might have heard a certain rumor about me. This rumor is completely false. You might also have heard the other rumor about me. This rumor is 100% accurate.
I must always assume that you mean the opposite of what you say (as is your way) ...
Lets just go back to the good o days
You should know that my "ways" don't apply to art contributions. Great pixel art is the last thing that keeps me checking out this forums every day And your art certainly belongs to that category.
All of this seems really great Len!
Well the only things that still need some work are the rock parts (small rocks & well). I'm also looking forward to the shadows. Note that this applies to the four other tilesets (x2 -> x5) since they need some shadows and some work on the rock parts.
Ali-G wrote:All of this seems really great Len!
Well the only things that still need some work are the rock parts (small rocks & well). I'm also looking forward to the shadows. Note that this applies to the four other tilesets (x2 -> x5) since they need some shadows and some work on the rock parts.
Best regards,
Ali.
I don't think the rocks are all that far off (at least not to me)
derp.png (199.38 KiB) Viewed 5121 times
Also can you direct me to some info on shadow layers, I'm having some difficulty resolving a few issues.(Btw the issues are not the white artifacts or the zero opacity)
Well about the shadows, I don't think the cliffs actually need some, it would be rather complicated to add them imo. I was thinking about the shadows of the x2 to x5 tiles and also the shadows of the well, the barrel, etc...
Here is something that should be improved about the cliffs. You can clearly see the different tiles used.
They are annoying to map, clash with complex map geometry, and most objects look well enough without.
former Manasource Programmer
former TMW Pixel artist
NOT a game master
Please do not send me any inquiries regarding player accounts on TMW.
You might have heard a certain rumor about me. This rumor is completely false. You might also have heard the other rumor about me. This rumor is 100% accurate.