You can't do much with the tileset yet, but it's a start.
Feel free to comment.
Cave Tileset
Re: Cave Tileset
I would suggest you to:
1. Think about a more seamless transmission between walls and floors
2. add more shades of colors to the floor texture (with only 3 shades and no dithering it looks quite 8bit-ish)
1. Think about a more seamless transmission between walls and floors
2. add more shades of colors to the floor texture (with only 3 shades and no dithering it looks quite 8bit-ish)
- former Manasource Programmer
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Re: Cave Tileset
Looks already nicer than the current one, good work!
Re: Cave Tileset
small update:
Re: Cave Tileset
After more than 3 years? oO
Most amazing!
Most amazing!
Re: Cave Tileset
Hi EJlol, I saw you posted a link to this in irc.
Do you plan to continue working on it? It looks really promising, but for being a complete tileset it needs a bit more work, I suppose.
In my opinion the wall tiles look too regular, and things like an entrance or fringe tiles would be useful.
Do you plan to continue working on it? It looks really promising, but for being a complete tileset it needs a bit more work, I suppose.
In my opinion the wall tiles look too regular, and things like an entrance or fringe tiles would be useful.
Re: Cave Tileset
I don't know if I will continue, also busy with school at the moment. Let's just say it is a long term development . I agree that the walls are too regular. Also I haven't started on the other things yet (like an entrance, fringe tiles, etc). Just working on the floor at the moment: