I have an idea how to balance the current "classes".
I think the variety of spells makes it possible for a mage to be so "overpowered". With offensive spells he can fight and with defensive spells he can hide and defend (like runner in candor).
Warriors and Archers do not have the choice to do this.
How about special moves for archers and warriors?
for example:
Archer:
temporarily slow the fire rate and increase damage and precision.
temporarily increase the fire rate and decrease damage and precision.
or maybe charge for a moment or two and then shoot a stronger arrow
Warrior:
Temporarily increase ragging (maybe with later little lesser damage)
Guard another player temporary and focus the damage the other player should get to the warrior
Increase defence but decrease strengh
Maybe ways to do this are a manabar-like thing for warriors and archers, or "magic spells" not depending on mana and intelligence but with high regeneration rate and maybe only one special move a time.
Is that possible to do?

Is that a good or a very bad idea?

What do you all think about?

kind regards
ZdlN
Edit - this is a "Strict moderation forum" if my topic is not allowed please push it into an other forum. Sorry and Thanks