I can't open The Mana World 0.0.19
I can't open The Mana World 0.0.19
I have isntaled the version 0.0.19 and it didn't work. I tryed unistaling the program and instaling again , but it stell didn't work. I don't know what to do , i would like to ask you a help.
Sorry for my bad english , I'm from Brazil.
Sorry for my bad english , I'm from Brazil.
- ElvenProgrammer
- Founder
- Posts: 2526
- Joined: 13 Apr 2004, 19:11
- Location: Italy
- Contact:
May you move it to the right forum?ElvenProgrammer wrote:Good news! I mean you should post in the support forum not in the news one. Anyway what operating system have you got? Do you get an error message? Can you check the log? Maybe you can provide a backtrace? Only saying it doesn't work will hardly help us to help you.
Hey, just joned today because i just installed tmw (version 19) and i keep getting the same error... Im running Windows XP, and i cant provide anything because as soon as i double click the tmw shortcut it pops up for about 1 sec then i here that error sound and it closes...
so if anyone could fix this right away i would really appreciate it since i really want to play!
oh yeah hi
so if anyone could fix this right away i would really appreciate it since i really want to play!
oh yeah hi
- ElvenProgrammer
- Founder
- Posts: 2526
- Joined: 13 Apr 2004, 19:11
- Location: Italy
- Contact:
It don't shows anything , it just make the sound of a error messenge , but any messenge apear. Sorry but i don't know exactly what is "tmw.log" and "stderr.txt" . I copy this file of my computer that shows this :
"[23:54:50] Adding to PhysicsFS: ./updates\update-0.0.16-1.zip
[23:54:50] Adding to PhysicsFS: ./updates\update-0.0.17-0.0.18.zip
[23:54:50] Adding to PhysicsFS: ./updates\update-0.0.19.zip
[23:54:50] Using OpenGL with double buffering.
[23:54:50] ResourceManager::get(graphics/sprites/player_male_base.png)
[23:54:50] Binding texture 1 (2048x256)
[23:54:50] Error: Image GL import failed: GL_INVALID_VALUE
[23:54:50] Error: Couldn't load player spriteset!"
Is this what you need ? If don't , could you please show me a screen shot of waht you need or explain with another way.
Sorry for my bad englis. I'm form Brazil
"[23:54:50] Adding to PhysicsFS: ./updates\update-0.0.16-1.zip
[23:54:50] Adding to PhysicsFS: ./updates\update-0.0.17-0.0.18.zip
[23:54:50] Adding to PhysicsFS: ./updates\update-0.0.19.zip
[23:54:50] Using OpenGL with double buffering.
[23:54:50] ResourceManager::get(graphics/sprites/player_male_base.png)
[23:54:50] Binding texture 1 (2048x256)
[23:54:50] Error: Image GL import failed: GL_INVALID_VALUE
[23:54:50] Error: Couldn't load player spriteset!"
Is this what you need ? If don't , could you please show me a screen shot of waht you need or explain with another way.
Sorry for my bad englis. I'm form Brazil
Disable OpenGL
Locate config.xml in your install directory, usually:
C:\Program Files\The Mana World\config.xml
Open this file with notepad or your favorite text editing utitility
Find the section that says
<option name="opengl" value="1"/>
and change it to:
<option name="opengl" value="0"/>
Worked for me.
C:\Program Files\The Mana World\config.xml
Open this file with notepad or your favorite text editing utitility
Find the section that says
<option name="opengl" value="1"/>
and change it to:
<option name="opengl" value="0"/>
Worked for me.
- ElvenProgrammer
- Founder
- Posts: 2526
- Joined: 13 Apr 2004, 19:11
- Location: Italy
- Contact:
I have the same problem here.. but with png....
[22:35:43] Using video driver: x11
[22:35:43] Possible to create hardware surfaces: no
[22:35:43] Window manager available: yes
[22:35:43] Accelerated hardware to hardware blits: no
[22:35:43] Accelerated hardware to hardware colorkey blits: no
[22:35:43] Accelerated hardware to hardware alpha blits: no
[22:35:43] Accelerated software to hardware blits: no
[22:35:43] Accelerated software to hardware colorkey blits: no
[22:35:43] Accelerated software to hardware alpha blits: no
[22:35:43] Accelerated color fills: no
[22:35:43] Available video memory: 0
[22:35:43] ResourceManager::get(graphics/sprites/player_male_base.png)
[22:35:43] Error, image load failed: Unsupported image format
[22:35:43] Error: Couldn't load player spriteset!
I certfied, I have the file, the libpng and all others dependencies installed!
thanks!
[22:35:43] Using video driver: x11
[22:35:43] Possible to create hardware surfaces: no
[22:35:43] Window manager available: yes
[22:35:43] Accelerated hardware to hardware blits: no
[22:35:43] Accelerated hardware to hardware colorkey blits: no
[22:35:43] Accelerated hardware to hardware alpha blits: no
[22:35:43] Accelerated software to hardware blits: no
[22:35:43] Accelerated software to hardware colorkey blits: no
[22:35:43] Accelerated software to hardware alpha blits: no
[22:35:43] Accelerated color fills: no
[22:35:43] Available video memory: 0
[22:35:43] ResourceManager::get(graphics/sprites/player_male_base.png)
[22:35:43] Error, image load failed: Unsupported image format
[22:35:43] Error: Couldn't load player spriteset!
I certfied, I have the file, the libpng and all others dependencies installed!
thanks!