Tulmishar Mountain Tileset RFC
- wushin
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Tulmishar Mountain Tileset RFC
Here is the start of a tileset to better work with the desert to mountain in Tonori it has a better regional feel. I rescued and put proper shadows on the ropes. and reused the texture from the old tile cause that was dope. Still in progress. as I need mountain to desert & mountain to water transistion tiles yet.
- Attachments
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- tiles with ground below
- example.jpg (218.17 KiB) Viewed 2469 times
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- proposed change to mountain tileset
- desert-mountain.png (126.64 KiB) Viewed 2469 times
The secret to getting all the important stuff done is doing nothing.
Re: Tulmishar Mountain Tileset RFC
From the work I have done on the sorry-cant-talk-about-it-yet quest, I can conclusively say:
Do NOT give put any tile on top of the standard solid background. Instead, use a transparent background, and put it on the ground2 layer (not fringe). Also, use oversized tiles (which must be on another image), don't rely on stitching by hand.
Do NOT give put any tile on top of the standard solid background. Instead, use a transparent background, and put it on the ground2 layer (not fringe). Also, use oversized tiles (which must be on another image), don't rely on stitching by hand.
Former programmer for the TMWA server.
- wushin
- TMW Adviser
- Posts: 1759
- Joined: 18 Dec 2012, 05:56
- Location: RiverBest, Brew City, Merica
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Re: Tulmishar Mountain Tileset RFC
Like this?
- Attachments
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- desert-mountain.png (115.63 KiB) Viewed 2444 times
The secret to getting all the important stuff done is doing nothing.
Re: Tulmishar Mountain Tileset RFC
Basically, yeah. Of course, you haven't done the "split oversized objects into separate tilesets" yet, but that's probably a good thing to do at the very end.
Though maybe the top-of-cliff ones should be ... what if the tileset at the base of the cliff is different?
Also, some of those *may* already be available separately ... possibly not though, I've only seen them combined.
I'm not qualified to speak of the quality of the tileset itself.
Though maybe the top-of-cliff ones should be ... what if the tileset at the base of the cliff is different?
Also, some of those *may* already be available separately ... possibly not though, I've only seen them combined.
I'm not qualified to speak of the quality of the tileset itself.
Former programmer for the TMWA server.
- wushin
- TMW Adviser
- Posts: 1759
- Joined: 18 Dec 2012, 05:56
- Location: RiverBest, Brew City, Merica
- Contact:
Re: Tulmishar Mountain Tileset RFC
Yeah, I'm leaving most everything together as it makes it easier to make everything consistent in one file, then apply changes to several. I also have to say, I'd prefer more of the tilesets to be transparent background instead of stacked in sets. I just stacked everything because that was the most consistent standard among tilesets.
The secret to getting all the important stuff done is doing nothing.