ManaPlus features
Re: ManaPlus features
I don't know if it happens only with me, but sometimes I get tired of clicking too many times in that "+" icon to raise my stats, specially when I intend to put a specific high value, like 90 for str.
Maybe there could be an option to put a value manually, if you don't want to just click the "+" icon.
Maybe there could be an option to put a value manually, if you don't want to just click the "+" icon.
Re: ManaPlus features
Could be a bit tricky, especially if the value you put can't be reached...alastrim wrote:I don't know if it happens only with me, but sometimes I get tired of clicking too many times in that "+" icon to raise my stats, specially when I intend to put a specific high value, like 90 for str.
Maybe there could be an option to put a value manually, if you don't want to just click the "+" icon.
Re: ManaPlus features
There's only one feasible option in that case and it's not undesireable: to get as close to it as possible.Alige wrote:Could be a bit tricky, especially if the value you put can't be reached...
Former programmer for the TMWA server.
Re: ManaPlus features
"I need 10 points here!"o11c wrote:There's only one feasible option in that case and it's not undesireable: to get as close to it as possible.Alige wrote:Could be a bit tricky, especially if the value you put can't be reached...
*accidentally writes 100*
*DOOM*
Or do we have a "confirm" button for when we change stats? I can't remember.
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Re: ManaPlus features
I'd just like a close option for ALL npc opened dialog boxes. So that way in case you accidentally opened one, you could easily just close it and not have to go through the whole speech.
Oh also! The storage dialog box itself...could you make the first option be to open storage instead of the bank deposit option? Most of us talk to that NPC to store things not gold. I hardly know anyone who actually banks their gold away rather than just carrying it on their character.
Oh also! The storage dialog box itself...could you make the first option be to open storage instead of the bank deposit option? Most of us talk to that NPC to store things not gold. I hardly know anyone who actually banks their gold away rather than just carrying it on their character.
Wishing things were different...hoping for better now.
Re: ManaPlus features
Afaik it's already implemented with the "Close" button, isn't it?Dyna wrote:I'd just like a close option for ALL npc opened dialog boxes. So that way in case you accidentally opened one, you could easily just close it and not have to go through the whole speech.
That's a script design issue, nothing related to the client, but you're right on it, it's better to put the "most used" option in first in such script's menu.Dyna wrote:Oh also! The storage dialog box itself...could you make the first option be to open storage instead of the bank deposit option? Most of us talk to that NPC to store things not gold. I hardly know anyone who actually banks their gold away rather than just carrying it on their character.
"Time is an illusion. Lunchtime doubly so."
-- Ford Prefect
-- Ford Prefect
Re: ManaPlus features
However, what I was suggesting is that the Close Button be offered before you have to go digging through the npc dialog to close it. If you go to a NPC right now and click on them, you have to go through text and screens before you get to the option menu. Why can't there be a simple X button or something to close the box before you get to that menu screen? Just something to quick close itReid wrote: Afaik it's already implemented with the "Close" button, isn't it?
Wishing things were different...hoping for better now.
Re: ManaPlus features
I'd rather fix this in the NPC design instead. Allowing termination in the middle of a conversation makes things very difficult.Dyna wrote:However, what I was suggesting is that the Close Button be offered before you have to go digging through the npc dialog to close it. If you go to a NPC right now and click on them, you have to go through text and screens before you get to the option menu. Why can't there be a simple X button or something to close the box before you get to that menu screen? Just something to quick close itReid wrote: Afaik it's already implemented with the "Close" button, isn't it?
Re: ManaPlus features
Displaying the taken damage from self-destructed mobs
♡ Main characters:
Lv.94 - Cassy - speedarcher on dark path, bunny-wannabe, would like to ride on a Mouboo once...
Lv.95 - Biqcassy - mage on light path, addicted to her Fluffy Hat, love-hates Fallens, really misses Confused Tree...
Lv.70 - Simca. - dreams of becoming a speedarcher on light path, still has a lot to learn...
❀ Personal development overview | priorities | wiki to-do | wiki profile incl. other characters ✼
[20:24:59] <Cassy> debug npc in crypts!
[20:25:02] <Cassy> just a joke...
[20:25:08] <wushin> DONT DO THAT
[20:25:10] <o11c> !slap Cassy
Lv.94 - Cassy - speedarcher on dark path, bunny-wannabe, would like to ride on a Mouboo once...
Lv.95 - Biqcassy - mage on light path, addicted to her Fluffy Hat, love-hates Fallens, really misses Confused Tree...
Lv.70 - Simca. - dreams of becoming a speedarcher on light path, still has a lot to learn...
❀ Personal development overview | priorities | wiki to-do | wiki profile incl. other characters ✼
[20:24:59] <Cassy> debug npc in crypts!
[20:25:02] <Cassy> just a joke...
[20:25:08] <wushin> DONT DO THAT
[20:25:10] <o11c> !slap Cassy
Re: ManaPlus features
You wouldn't be annoyed if the story was interesting and fun...Dyna wrote:I'd just like a close option for ALL npc opened dialog boxes. So that way in case you accidentally opened one, you could easily just close it and not have to go through the whole speech.
Re: ManaPlus features
Actually, any NPC conversation can be terminated at any time by logging out. Always keep that in mind when scripting NPC dialogs.Jaxad0127 wrote:I'd rather fix this in the NPC design instead. Allowing termination in the middle of a conversation makes things very difficult.Dyna wrote:However, what I was suggesting is that the Close Button be offered before you have to go digging through the npc dialog to close it. If you go to a NPC right now and click on them, you have to go through text and screens before you get to the option menu. Why can't there be a simple X button or something to close the box before you get to that menu screen? Just something to quick close itReid wrote: Afaik it's already implemented with the "Close" button, isn't it?
- former Manasource Programmer
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Please do not send me any inquiries regarding player accounts on TMW.
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Re: ManaPlus features
always makes me laugh how off topic things go.
talking to npc's has nothing to do with manaplus, just saying...........
talking to npc's has nothing to do with manaplus, just saying...........
ego is the anesthesia that deadens the pain of stupidity!
Re: ManaPlus features
Note also that logging out has other effects, such as wiping all temporary variables and warping out of nosave maps, that would be undesirable if they managed to be done on a still-logged-in player.Crush wrote: Actually, any NPC conversation can be terminated at any time by logging out. Always keep that in mind when scripting NPC dialogs.
I have fixed a couple bugs by assuming that 'next' is atomic ... hm, iwbn if, sometime, there was a client-side 'next', so the server could send a whole set of messages at once. But that's a long-term, protocol-changing, feature, and tmwa is not quite ready for those.
Filed as issue number 6.Cassy wrote:Displaying the taken damage from self-destructed mobs
Done.Dyna wrote:Oh also! The storage dialog box itself...could you make the first option be to open storage instead of the bank deposit option? Most of us talk to that NPC to store things not gold.
(Some of us have alts)Dyna wrote:I hardly know anyone who actually banks their gold away rather than just carrying it on their character.
Former programmer for the TMWA server.
Re: ManaPlus features
I was so proud that I finally thought of some feature 4144 had missed (full access to automation features like /move).
Then I read the documentation.
Curse you, Red Baron!
Then I read the documentation.
Curse you, Red Baron!
You earn respect by how you live, not by what you demand.
-unknown
-unknown
Re: ManaPlus features
Same you can get if open in help "chat commands" or same in chat command: "?commands"Frost wrote:I was so proud that I finally thought of some feature 4144 had missed (full access to automation features like /move).
Then I read the documentation.
Curse you, Red Baron!