Desert pyramid

All development of pixel art, maps and other graphics.


User avatar
Modanung
Grand Knight
Grand Knight
Posts: 1719
Joined: 20 May 2005, 15:51
Location: Groningen, The Netherlands
Contact:

Post by Modanung »

Platyna wrote:Pyramid is not a religious symbol
That's not what I meant, I was talking about a previous case.
If you're looking for 3D FOSS games be sure to check out LucKey Productions on itch.io
User avatar
Rotonen
TMW Adviser
TMW Adviser
Posts: 3154
Joined: 08 Sep 2004, 19:48
Location: Bern, Switzerland

Post by Rotonen »

I challenge someone to conceptualize a pyramid, which does not bring the Hollywoodian visions of Egyptian or South American tombs / houses of worship into mind. Then we can have pyramids.
This message used to be meaningful.
User avatar
yosuhara
Knight
Knight
Posts: 583
Joined: 16 Mar 2006, 21:19
Location: Slovakia
Contact:

Post by yosuhara »

Rotonen wrote:I challenge someone to conceptualize a pyramid, which does not bring the Hollywoodian visions of Egyptian or South American tombs / houses of worship into mind. Then we can have pyramids.
and what about this?
Image

(just an amateurish sketch, i didn't add any entries or stairs yet)
Image
Image
Image
User avatar
Crush
TMW Adviser
TMW Adviser
Posts: 8046
Joined: 25 Aug 2005, 16:08
Location: Germany

Post by Crush »

It is a good idea but i am afraid it would be impossible to make a tileset for it. The problem are the large circles. When you want circular objects in a tileset you need a tile for every circle segment for every desired size. When you want a cylinder pyramid that fills a whole map almost every tile of the map would have to be unique.

But how about a six or eight sided pyramid? that would be possible. i made some floor tiles a while ago that would be perfect for the interior of a six sided pyramid:
http://forums.themanaworld.org/viewtopi ... c&start=15
  • former Manasource Programmer
  • former TMW Pixel artist
  • NOT a game master

Please do not send me any inquiries regarding player accounts on TMW.


You might have heard a certain rumor about me. This rumor is completely false. You might also have heard the other rumor about me. This rumor is 100% accurate.
User avatar
yosuhara
Knight
Knight
Posts: 583
Joined: 16 Mar 2006, 21:19
Location: Slovakia
Contact:

Post by yosuhara »

Crush wrote:It is a good idea but i am afraid it would be impossible to make a tileset for it. The problem are the large circles. When you want circular objects in a tileset you need a tile for every circle segment for every desired size. When you want a cylinder pyramid that fills a whole map almost every tile of the map would have to be unique.

But how about a six or eight sided pyramid? that would be possible. i made some floor tiles a while ago that would be perfect for the interior of a six sided pyramid:
http://forums.themanaworld.org/viewtopi ... c&start=15
looks nice, i like it (all we need now is just a pyramid :) )
Image
Image
Image
User avatar
yosuhara
Knight
Knight
Posts: 583
Joined: 16 Mar 2006, 21:19
Location: Slovakia
Contact:

Post by yosuhara »

OOoooh, come on boys, throw in some new suggestions or ideas! :)
Image
Image
Image
tobiasgall
Peon
Peon
Posts: 35
Joined: 08 Mar 2006, 17:23
Location: Germany
Contact:

Post by tobiasgall »

What about a *drum roll* Maya temple?
http://images.google.com/images?q=maya+temple&hl=en
It's nice to be important,
but it's more important to be nice!
User avatar
knivey
Novice
Novice
Posts: 187
Joined: 05 Mar 2006, 03:01

Post by knivey »

tobiasgall wrote:What about a *drum roll* Maya temple?
http://images.google.com/images?q=maya+temple&hl=en
omg what a great idea! :P
All your base are belong to us.
User avatar
Ultim
Novice
Novice
Posts: 230
Joined: 02 Jul 2005, 07:20
Location: USA
Contact:

Post by Ultim »

Our buildings all have a very ancient civilization feel to them already. Would i be a bother to suggest making Crush's eight-sided pyramid and not do the Mayan one?
User avatar
Pajarico
Knight
Knight
Posts: 592
Joined: 28 Feb 2005, 19:29
Contact:

Post by Pajarico »

tobiasgall wrote:What about a *drum roll* Maya temple?
http://images.google.com/images?q=maya+temple&hl=en
I'm against it, and actually at first sight I thought you were joking because there are reasons on this same very thread why not to copy existing architecture wich I agree with. I can't deny you the right to discuss that reasoning and prove your point of view but please don't repeat the same pattern suggesting that when the tetahedric pyramid has been sort of discarded.
Lv.: Maggot
Please, read the FAQ before posting.
User avatar
Modanung
Grand Knight
Grand Knight
Posts: 1719
Joined: 20 May 2005, 15:51
Location: Groningen, The Netherlands
Contact:

Post by Modanung »

tobiasgall wrote:What about a *drum roll* Maya temple?
http://images.google.com/images?q=maya+temple&hl=en
Did you actually read what was said in this topic?
If you're looking for 3D FOSS games be sure to check out LucKey Productions on itch.io
User avatar
knivey
Novice
Novice
Posts: 187
Joined: 05 Mar 2006, 03:01

Post by knivey »

Well I only thought it was a great idea because I already suggested it ;p
All your base are belong to us.
tobiasgall
Peon
Peon
Posts: 35
Joined: 08 Mar 2006, 17:23
Location: Germany
Contact:

Post by tobiasgall »

Ow, I've read the first half of the first page and on another day the second page. Sorry :-/

What I wanted to say with the maya temple is that it's only 4-sided, but it has more than one height level - like a combination of a pyramid and the sketch yosuhara posted on page 2. The pyramid in the sketch is round, then you would have the problem Crush mentioned (need a tile for every segment of the circle).

To use the 4-sided temple, you don't have the problem of needing one tile for every round fragment. And that's the reason why the Maya used 4-sided temples, too. ;-)

I hope that it was a bit clearer now...
It's nice to be important,
but it's more important to be nice!
User avatar
yosuhara
Knight
Knight
Posts: 583
Joined: 16 Mar 2006, 21:19
Location: Slovakia
Contact:

Post by yosuhara »

Image

perhaps it could look a little bit like this? that blue thing on the top could be some sort of magic crystal... (don't take it too seriously it's just a childish sketch :) )
base version with some extra shading here

and this is "updated" version :D
Image
Last edited by yosuhara on 13 Apr 2006, 00:53, edited 1 time in total.
Image
Image
Image
User avatar
knivey
Novice
Novice
Posts: 187
Joined: 05 Mar 2006, 03:01

Post by knivey »

I like the idea of the crystal on the top.
All your base are belong to us.
Post Reply