Neorice's monster thread
- Kekskiller
- Novice
- Posts: 55
- Joined: 10 Sep 2004, 16:14
- Kekskiller
- Novice
- Posts: 55
- Joined: 10 Sep 2004, 16:14
- ElvenProgrammer
- Founder
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- Joined: 13 Apr 2004, 19:11
- Location: Italy
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- Kekskiller
- Novice
- Posts: 55
- Joined: 10 Sep 2004, 16:14
- Kekskiller
- Novice
- Posts: 55
- Joined: 10 Sep 2004, 16:14
I think it is important to use one style in a game. And if the player walks
in an area, made of neorics desert, he think: "One style, hm.". So if he
walked in a new area with another style he dont like it. These
fast style changes are "ugly", I think. Most tiles of this game are from neoric,
so my little blurred style is totaly wrong at this point . Nope, I wont make
more, this is not a right thing i think...
Dont understand me wrong, but he is too good enough for me, he is perfect
for this job.
in an area, made of neorics desert, he think: "One style, hm.". So if he
walked in a new area with another style he dont like it. These
fast style changes are "ugly", I think. Most tiles of this game are from neoric,
so my little blurred style is totaly wrong at this point . Nope, I wont make
more, this is not a right thing i think...
Dont understand me wrong, but he is too good enough for me, he is perfect
for this job.
- Kekskiller
- Novice
- Posts: 55
- Joined: 10 Sep 2004, 16:14
- neoriceisgood
- Peon
- Posts: 34
- Joined: 02 Oct 2004, 18:42
- Kekskiller
- Novice
- Posts: 55
- Joined: 10 Sep 2004, 16:14
- neoriceisgood
- Peon
- Posts: 34
- Joined: 02 Oct 2004, 18:42
- Kekskiller
- Novice
- Posts: 55
- Joined: 10 Sep 2004, 16:14
- ElvenProgrammer
- Founder
- Posts: 2526
- Joined: 13 Apr 2004, 19:11
- Location: Italy
- Contact: