cave and other additions (Yosuhara)
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This forum houses many years of development, tracing back to some of the earliest posts that exist on the board.
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- ElvenProgrammer
- Founder
- Posts: 2526
- Joined: 13 Apr 2004, 19:11
- Location: Italy
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I like the machete a lot, the shading of the blade seems ok to me, I could not agree on the color of the handle, but that's just personal taste I think.
The spider web, and small tiles with bones are cool as I probably said somewhere earlier. I'm not really against the prison, but something looks weird. In my opinion the bricks don't look that bad. The worse parts are the bars, they lack a 3D feeling, probably because of the lack of a real shading.
Sorry to say but I can't stand the skeleton
The spider web, and small tiles with bones are cool as I probably said somewhere earlier. I'm not really against the prison, but something looks weird. In my opinion the bricks don't look that bad. The worse parts are the bars, they lack a 3D feeling, probably because of the lack of a real shading.
Sorry to say but I can't stand the skeleton
I decided to make that bricks that surrounds frame of cell because walls of cave look more like clay than rocks....So bricks are there to increase strength of walls. Otherwise the prisoner could just kick that door off and escapeCrush wrote:first you should remove the grey bricks. they don't fit at all. when you really insist on the bricks you should at least give them a color similar to the surrounding.
then note that there are rocks in the background that are further in the front and some that are further in the back. when the parts of the rocks that are in the front would overlap the frame of the gate a little bit, the gate would look much better integrated into the scenery.
how about making some more of those scrambled bones? 5 or 6 different tiles would be great to decorate some monster lair.
- former Manasource Programmer
- former TMW Pixel artist
- NOT a game master
Please do not send me any inquiries regarding player accounts on TMW.
You might have heard a certain rumor about me. This rumor is completely false. You might also have heard the other rumor about me. This rumor is 100% accurate.
sorry, but the colors of your rust are just too bright and saturated. i am usually one who prefers much more colorful graphics than others but yours are literally glowing.
i took your picture, selected the rust and reduced the saturation by 50% and the brightness by 25%. doesn't it look much better?
when you want to create a more shabby and used look, you should use dithering. this technique is explained quite well in this article:
http://www.zoggles.co.uk/asp/tutorials. ... 17&page=60
by the way, you should read the other 10 chapters of the essay, too. it helped me very much when i learned to make pixel art.
i took your picture, selected the rust and reduced the saturation by 50% and the brightness by 25%. doesn't it look much better?
when you want to create a more shabby and used look, you should use dithering. this technique is explained quite well in this article:
http://www.zoggles.co.uk/asp/tutorials. ... 17&page=60
by the way, you should read the other 10 chapters of the essay, too. it helped me very much when i learned to make pixel art.
- former Manasource Programmer
- former TMW Pixel artist
- NOT a game master
Please do not send me any inquiries regarding player accounts on TMW.
You might have heard a certain rumor about me. This rumor is completely false. You might also have heard the other rumor about me. This rumor is 100% accurate.
can it probably be used in-game?Crush wrote: i took your picture, selected the rust and reduced the saturation by 50% and the brightness by 25%. doesn't it look much better?
by the way ia have some more additions:
this inner-wall space can be used in different ways, of course, but it needs some more work...
- Modanung
- Grand Knight
- Posts: 1719
- Joined: 20 May 2005, 15:51
- Location: Groningen, The Netherlands
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I think the "inner-wall spaces" are too dark, they look more like simple rectangles then a space with depth.
And I think it's too rectanglish.
And I think it's too rectanglish.
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