Battle For Stuff
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Battle For Stuff
I have created a script that allows you to kill something and get points for killing it!
To check the points you earned, you can either make some client changes OR use npcs. i prefer npcs, but it would be good with client as well.
My thought was that if we use this form of battle, we can make a rewarding system for people with excess points. Like everyone from lvl 1-10 with more than 450pts can get a reward/ if their level is higher than 10, they need to meet another requirment.
This is again, just a thought, asnd @ Elven, I have thought this through and it is possible.
@NEW@ I can make a country system now ^^
To check the points you earned, you can either make some client changes OR use npcs. i prefer npcs, but it would be good with client as well.
My thought was that if we use this form of battle, we can make a rewarding system for people with excess points. Like everyone from lvl 1-10 with more than 450pts can get a reward/ if their level is higher than 10, they need to meet another requirment.
This is again, just a thought, asnd @ Elven, I have thought this through and it is possible.
@NEW@ I can make a country system now ^^
- ElvenProgrammer
- Founder
- Posts: 2526
- Joined: 13 Apr 2004, 19:11
- Location: Italy
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Re: Battle For Stuff
You're a god man! I think it's possible to add the rewarding system and I agree it's better to use npcs, maybe we can add it in a particular location where you have the casino and so on, at first, then we can extend it to the whole worldBear wrote:@NEW@ I can make a country system now ^^
- neoriceisgood
- Peon
- Posts: 34
- Joined: 02 Oct 2004, 18:42
RE. Neorice
hmm, what i was planning was to use scripting to make the monsters instead of just making them spawn.
Every time you killed a monster, the monster sends a ... point into the servers character/account/or whatever..
I dont thing Athena support anything BUT killing the monsters
@Elven, delete this post later -_- accidently clicked new topic
Every time you killed a monster, the monster sends a ... point into the servers character/account/or whatever..
I dont thing Athena support anything BUT killing the monsters
@Elven, delete this post later -_- accidently clicked new topic
- ElvenProgrammer
- Founder
- Posts: 2526
- Joined: 13 Apr 2004, 19:11
- Location: Italy
- Contact:
sry
Im not very good at explaining stuff -_-
jui-feng
if i didnt misunderstand you, athena supports all of that.
spawn monsters:
monster npc command. (including "monster dead" callback)
give points: the "set" command. i think it's like that:
set points,points+1;
to increase the "points" variable by 1. it should be character-based and survive server reboots/crashes.
spawn monsters:
monster npc command. (including "monster dead" callback)
give points: the "set" command. i think it's like that:
set points,points+1;
to increase the "points" variable by 1. it should be character-based and survive server reboots/crashes.
:> poor english i know ^^ hope you understood a half.. <:
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asdf?!
come, lets talk with swords! omfg!
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asdf?!
come, lets talk with swords! omfg!