Woodland Village (new attempt)

Content and general development discussion, including quest scripts and server code. TMW Classic is a project comprising the Legacy tmwAthena server & the designated improved engine server based on evolHercules.


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yosuhara
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Post by yosuhara »

i suppose that wooden house also needs a chimney... maybe just like this:

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Crush
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Post by Crush »

yes, but i am going to use the stone pattern for the chimney.
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yosuhara
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Post by yosuhara »

Crush wrote:yes, but i am going to use the stone pattern for the chimney.
it's O.K., that picture was just an example...
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Crush
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Post by Crush »

here my chimney:
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yosuhara
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Post by yosuhara »

Crush wrote:here my chimney:
Image
i think that lower base should be bigger
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Modanung
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Post by Modanung »

yosuhara wrote:i think that lower base should be bigger
I think the entire chimney should be fatter. I think the top should have the same width as a tile. The bottom should be 1.5 - 2 tiles. I understand Crush is trying to save tilespace but I think this chimney is too thin.
Oh also, the angled part of the bottom doesn't have a visible top.

Apart from that, good work Crush.
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knivey
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Post by knivey »

It doesn't seem like it should hold together with those odd rocks and being so thin. Also seems like a fireplace in a house that has a straw roof might burn down soonish.
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Crush
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Post by Crush »

some little objects i added:
Image
The fence isn't mine. i took it from the desert tileset. but whats new is:
  • the stack of firewood
  • the hacking place (axe by yosuhara)
  • the barrel
  • the glass
i would like to have some opinions about these objects.
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Dr Wahl
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Post by Dr Wahl »

i like it crush! it really makes you feel that it isnt just a mission objective, but that people actually live in there.
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yosuhara
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Post by yosuhara »

Crush wrote:some little objects i added:
The fence isn't mine. i took it from the desert tileset. but whats new is:
  • the stack of firewood
  • the hacking place (axe by yosuhara)
  • the barrel
  • the glass
i would like to have some opinions about these objects.
every object looks fine, only doors maybe can use some more contrast or shades to define it more from walls around it... that's all i have to say.. yet :D

edit no1.: we also need a woodland village fence...
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Modanung
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Post by Modanung »

The window should be really dark instead of bright blue, take a look at >this<.
Barrels have metal rings around them to keep the boards together, this barrel couldn't survive gravity. Also there are some issues with the arc of the boards. The far side boards make a more subtle bend then the board less on the side. I suggest you make a good concept drawing on how the boards would be projected onto a 2D screen.

Oh and I think it would be better if there was just a little bit of grass in front of the lowest step, as people tend to skip that piece of the ground.

Apart from that, I really like the look of the stack of firewood.
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LEG0LAS
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Post by LEG0LAS »

Wow ! Thats fantastic Crush. :D
I really want to see this in the game.

Very good work Crush. :wink:
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Post by ElvenProgrammer »

Ok I know the fence is not by you but it doesn't melt just because of a different contrast.

About the barrel, could be my screen but I can barely notice the difference between the top and the rest. I'd make the border of the top slightly darker.

I love the pile of wood.

The stairs look fine.
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Crush
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Post by Crush »

the problem with the fence is the outline. without it it would look fine.
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Crush
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Post by Crush »

modified the fence to fit the rest of my tiles:
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