Server-side maps

Content and general development discussion, including quest scripts and server code. TMW Classic is a project comprising the Legacy tmwAthena server & the designated improved engine server based on evolHercules.


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This forum houses many years of development, tracing back to some of the earliest posts that exist on the board.

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zaventh
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Server-side maps

Post by zaventh »

Hello all.

I am new to tmw but I am contemplating bringing trying to convince myself and handful of people to come join this project. Currently we are trying to create an emulator for a not-so-well-known MMORPG but with little progress.

One of the major differences I can see initially, and correct me if I am wrong, but is the fact that all the maps are stored statically with the client data files. Is that true? On this other MMORPG, they have a very unique system which we labeled "mapsend" which sends the map tiles as they are exploring. This gives the GMs the ability to create new maps on the fly and push them out to users without the need of an update utility or something.

I think I have some of the code related to how this is done. Has this ever been discussed and is there any interest in this ability?

Zaventh
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Crush
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Post by Crush »

I've already proposed a similar dynamic update system to stream contend files on demand, but there are currently more important things that have to be done first.

When you are interested in programming, pixeling, composing or mapping for tmw you should join our irc channels #themanaworld, #tmwart and #tmwdev and discuss there what you could do for the mana world. although it is maybe not the best time to do so because the two most important people on our team (Bjorn Lindeijer and Eugenio Favalli aka ElvenProgrammer) are currently unavailable.
  • former Manasource Programmer
  • former TMW Pixel artist
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Please do not send me any inquiries regarding player accounts on TMW.


You might have heard a certain rumor about me. This rumor is completely false. You might also have heard the other rumor about me. This rumor is 100% accurate.
Loony
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Post by Loony »

this is a very nice thing for updating the map, but it's bad too.
The game Tibia (http://www.tibia.com) is so, the server sends the map to the client.
But the game is lagged, and it would consume a very large bandwidth.
(:
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Crush
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Post by Crush »

Root server bandwidth is expensive, but web server bandwidth is rather cheap.

I would suggest to let the client download the updated files via http from an external webspace and not from the game server.
  • former Manasource Programmer
  • former TMW Pixel artist
  • NOT a game master

Please do not send me any inquiries regarding player accounts on TMW.


You might have heard a certain rumor about me. This rumor is completely false. You might also have heard the other rumor about me. This rumor is 100% accurate.
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