[WIP] Woodland Accessoires

All development of pixel art, maps and other graphics.


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Micksha
Lead Developer (SoM)
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Joined: 18 Dec 2015, 15:34

[WIP] Woodland Accessoires

Post by Micksha »

Hi there,
as per now I have some accesoires from evol used in woodland. This is no good in very most cases. So here are my current accessoire tilesets.
hurns-accessory.png
hurns-accessory.png (31.38 KiB) Viewed 2371 times
hurns-accessory-x1x2.png
hurns-accessory-x1x2.png (4.14 KiB) Viewed 2371 times
hurns-accessory-x2x2.png
hurns-accessory-x2x2.png (16.74 KiB) Viewed 2371 times
I would be glad about comments or even some help with adding flowers, pots, shrubbery, better stones, better reed or whatever you imagine that may make our map more beautiful.
Thanks in advance ;)
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EJlol
TMW Furniture
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Joined: 06 Sep 2005, 08:42

Re: Woodland Accessoires

Post by EJlol »

Well since you want some comments, I never liked the stepping stones. They make the tile grid obvious, the. Player animation is just a walking animation instead of jumping/leaping etc. I personally would prefer some swallow water instead. But that may be a little bit to much work/out of scope for this tileset :wink:

As for the accessories, don't be afraid to use 2 tiles instead of one to break the grid. With some tiles this is already done well. But maybe this can also be done with the stones and the green water plants (paddles?).
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WildX
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Re: Woodland Accessoires

Post by WildX »

What EJ said, also those two shrubs (with and without flower) seem to have a strange black-ish outline. I like everything else :>

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