Hello guys ,
here i'd like to share my findings about the new banshee bow..
my stats on the legacy server lvl 97 (old banshee): str:1 agi:92=87+5 vit:65 int:1 dex:83=80+3 luk:65
- attack 245, critical 90%, dps 775
the same stats and lvl with the new banshee
- attack 300, critical 20%, dps 949
after adjusting the stats since i didn't find it worth to have 65 luk with only 20% critical: str:1 agi:104=99+5 vit:65 int:1 dex:100=97+3 luk:1
- attack 340, critical 1%, dps 1218 (2877 with potions)
In conclusion, the new banshee with adjusted stats is more efficient until it comes to monsters like the Jack O, which still had over 50% hp after roughly 4 minutes of fighting it with potions (that pretty much makes banshees useless against such mobs). Also archers with stats like that will get more critical hits therefore they will probably die more often. Doing illia with the new banshee still remains questionable since i haven't tried it yet..
New Banshee
Re: New Banshee
As for me that improved hunting a lot.
Re: New Banshee
Those are way tougher than logs I have to admit...
However I've managed to survive a grenadier with banshee, healing and both potions but it's mostly a matter of luck since with 105 AGI you can only rely on enemy's attack missing you.
About the other lowlifes there in that dirty cave I'm quite fine keeping them to where they belong dealing with no more than two at time.
However I've managed to survive a grenadier with banshee, healing and both potions but it's mostly a matter of luck since with 105 AGI you can only rely on enemy's attack missing you.
About the other lowlifes there in that dirty cave I'm quite fine keeping them to where they belong dealing with no more than two at time.