New Banshee

A place for players to do role playing, discuss their guilds, etc.
Post Reply
matto
Peon
Peon
Posts: 19
Joined: 14 May 2019, 18:46

New Banshee

Post by matto »

Hello guys :alt-7: ,

here i'd like to share my findings about the new banshee bow..

my stats on the legacy server lvl 97 (old banshee): str:1 agi:92=87+5 vit:65 int:1 dex:83=80+3 luk:65

- attack 245, critical 90%, dps 775

the same stats and lvl with the new banshee

- attack 300, critical 20%, dps 949

after adjusting the stats since i didn't find it worth to have 65 luk with only 20% critical: str:1 agi:104=99+5 vit:65 int:1 dex:100=97+3 luk:1

- attack 340, critical 1%, dps 1218 (2877 with potions)

In conclusion, the new banshee with adjusted stats is more efficient until it comes to monsters like the Jack O, which still had over 50% hp after roughly 4 minutes of fighting it with potions (that pretty much makes banshees useless against such mobs). Also archers with stats like that will get more critical hits therefore they will probably die more often. Doing illia with the new banshee still remains questionable since i haven't tried it yet..
User avatar
Livio
Warrior
Warrior
Posts: 349
Joined: 26 Feb 2019, 19:08

Re: New Banshee

Post by Livio »

As for me that improved hunting a lot.
matto
Peon
Peon
Posts: 19
Joined: 14 May 2019, 18:46

Re: New Banshee

Post by matto »

Livio wrote: 01 Apr 2020, 08:29 As for me that improved hunting a lot.
maybe try hunting pirates xD
User avatar
Livio
Warrior
Warrior
Posts: 349
Joined: 26 Feb 2019, 19:08

Re: New Banshee

Post by Livio »

Those are way tougher than logs I have to admit...
However I've managed to survive a grenadier with banshee, healing and both potions but it's mostly a matter of luck since with 105 AGI you can only rely on enemy's attack missing you.
About the other lowlifes there in that dirty cave I'm quite fine keeping them to where they belong dealing with no more than two at time.
Post Reply