Supplementry sets for final legecy contributions

All development of pixel art, maps and other graphics.


Post Reply
User avatar
Merlin
Developer
Developer
Posts: 601
Joined: 23 Dec 2007, 04:42

Supplementry sets for final legecy contributions

Post by Merlin »

Here are the sets that would be needed for the cove remake I am close to finishing the mapping job on.

Castle3.png - Some additional tiles that would allow some more varied ground designs with conjunction of the block wall set. I made this set as I was working on a map and realized I needed something like this.

castlex4.png - This little gem was hidden in Irukards 1.0 XCF release of the blockwall set. He even hinted that there was a surprise if you dug around. Here I have it so it can be placed center or offset. Offset need came from how I was planning on placing it on a map.

dimondscove.png - This is a simple logo for use on the outside of the inn. I didn't want to include this in my woodland inn set since this is a tmw only use.

Attachments
dimondscove.png
dimondscove.png (6.11 KiB) Viewed 36079 times
castlex4.png
castlex4.png (25.1 KiB) Viewed 36079 times
castle3.png
castle3.png (261.53 KiB) Viewed 36079 times
MerlinX420
Computer games don't affect kids, I mean if Pac Man affected us as kids, we'd all be running around in darkened rooms, munching magic pills and listening to repetitive electronic music. Has anybody seen this princess I'm looking for?
Post Reply