Split from viewtopic.php?p=164127#p164127
Seems ppl basically bulk-applied these assets. And I'd say its like 99% good. Modulo this particular sound I guess. This also changed lightning. I dont mind it much, made it more powerful/visible, personally I've would shortened FX duration a bit. And confringo, I take it for improvement. Even if mage now emits black smoke, old FX had usability issue: its barely visible, problematic for shortrange spell in stack. And I'd say most of it better to go Evolved as well, if not already.
And then ... Evolved is nice, cool and featured engine and I really like it. But so far nobody been able to take on lags issue for the real, right? I hope over time we'll become wiser and could be able to nail that down (some C/C++ ppl also slowly sneak in, improving our chances). But what should we do here and now? Get comlpetely stuck without user visible things for a while? Sounds like bad plan to me. In a sense, when Evolved would become better in aspects players actually give damn, switchover could even happen "native" (soft) way: ppl would prefer go here, without pointing gun or smth. Oh btw: HoraK also voiced some other concerns he hated, e.g. he wasnt happy of XP sharing on Evolved. And when HoraK isnt happy of smth around gameplay and mechanics IMO its worth of consideration, he's quite a fan of MMORPGs and game mechanics expert, that's what so nice when he also dev who hangs around with us, btw..
As for real games, IMO TMW Legacy been "real game" almost from start, at least in 2009 it had this feeling, quite enough to keep me around since then. TMW had all key traits of MMORPG, that is MMO (players) and RPG (roleplaying). TMW a bit like Linux in sense its a bit adhoc, incomplete, WIP, chaotic, skeles in closett, but its playable and fun and its good enough to support viable community around, that got to like this style it seems.
p.s. on the edge of offtopic I'm also have fun with some spells and so far its on TMWA, trying to both improve my scripting skills, fix some long standing woes and just make few spells more fun. Though I think I could consider porting changes to Evolved as "tech debt". But I'm not fully certain of what meant to happen to magic system on Evolved, Jes had some really interesting ideas but I cant admit I have full understanding of plan yet. At which point I'd stick to smaller task I can grasp and implement, aka fiddling with few TMWA spells (already done to some extent, just WIP).