NPC sprites

All development of pixel art, maps and other graphics.


User avatar
Crush
TMW Adviser
TMW Adviser
Posts: 8046
Joined: 25 Aug 2005, 16:08
Location: Germany

Post by Crush »

well, just doesn't fit in style-wise.

by the way: tmw is licensed under the gnu general public license. that means that commercial use can not be excluded. anything that is "only free for non commercial use" may not be used for tmw.

the mana world is free software, but not in the sense of free beer but in the sense of freedom. everyone may use and redesign tmw for every purpose he wants. this also includes providing a commercial server where you have to pay to play. we do not plan to use tmw for commercial purpose, but according to the gpl we cannot forbid other people to do it.

for more information about the gnu gpl read http://www.gnu.org/copyleft/gpl.html
User avatar
BadMrBox
Warrior
Warrior
Posts: 281
Joined: 10 Mar 2005, 15:05
Location: Sweden
Contact:

Post by BadMrBox »

MrBox... I guess so, why?
Nah, nothing. I only realized that your npc is one of the few characters in this game with some kind of beard. That might be something to include for the players - beardsupport, well... only for the male characters.
Image
User avatar
Metallica
Peon
Peon
Posts: 18
Joined: 04 Aug 2006, 01:49

Post by Metallica »

Image
Hmm well heres a prince npc i guess.
I was bored and made it. I made him
smaller so hes more of a teenager/child.
-Just realized-
Compared to other sprites its too dark.... hmmm, ill fix this later.
User avatar
Modanung
Grand Knight
Grand Knight
Posts: 1719
Joined: 20 May 2005, 15:51
Location: Groningen, The Netherlands
Contact:

Post by Modanung »

Me likes :)
If you're looking for 3D FOSS games be sure to check out LucKey Productions on itch.io
User avatar
LEG0LAS
Warrior
Warrior
Posts: 261
Joined: 09 May 2006, 18:42

Post by LEG0LAS »

Metallica wrote:Image
Hmm well heres a prince npc i guess.
I was bored and made it. I made him
smaller so hes more of a teenager/child.
-Just realized-
Compared to other sprites its too dark.... hmmm, ill fix this later.
looks good.
hmm it could maybe feets well on arena map. he could teatch how arena battle works for noobs. just an idea.
LEG0LAS + Bow = 100arrows/s
User avatar
Metallica
Peon
Peon
Posts: 18
Joined: 04 Aug 2006, 01:49

Post by Metallica »

Alright, after a little bit of work, i made a new npc.
a black smith!, i should have made him holding
something and i should have gave him some muscles,
but maybe i can make those later.
Image
Matt
Grand Knight
Grand Knight
Posts: 1759
Joined: 07 Aug 2004, 10:47
Location: Germany->Bavaria

Post by Matt »

very nice "desert" style :)
User avatar
Crush
TMW Adviser
TMW Adviser
Posts: 8046
Joined: 25 Aug 2005, 16:08
Location: Germany

Post by Crush »

it could maybe replace the merchant in tulimshar.
User avatar
Modanung
Grand Knight
Grand Knight
Posts: 1719
Joined: 20 May 2005, 15:51
Location: Groningen, The Netherlands
Contact:

Post by Modanung »

Metallica wrote:Image
Oooh, looks very nice. Although I still think you could improve your lighting a bit. But nevertheless it's very good.
If you're looking for 3D FOSS games be sure to check out LucKey Productions on itch.io
User avatar
LEG0LAS
Warrior
Warrior
Posts: 261
Joined: 09 May 2006, 18:42

Post by LEG0LAS »

Metallica wrote:Alright, after a little bit of work, i made a new npc.
a black smith!, i should have made him holding
something and i should have gave him some muscles,
but maybe i can make those later.
Image
sounds perfect to me. maybe just an iron hammer on his hand.
LEG0LAS + Bow = 100arrows/s
User avatar
Metallica
Peon
Peon
Posts: 18
Joined: 04 Aug 2006, 01:49

Post by Metallica »

alright ill get to work on the blacksmith in a bit,
but in the meantime, i made this soldier type guy:
*Unfortunatly, he kinda looks like a woman.*
Image
just noticed the top of the hair looks like its cut off, ill fix that later.
Matt
Grand Knight
Grand Knight
Posts: 1759
Joined: 07 Aug 2004, 10:47
Location: Germany->Bavaria

Post by Matt »

Big di...aeh sword..nevermind... ;)

Nice work, female warriors aren't that bad ;)

Could you make the background transparent instead white? :)
User avatar
Crush
TMW Adviser
TMW Adviser
Posts: 8046
Joined: 25 Aug 2005, 16:08
Location: Germany

Post by Crush »

new version of my lumberjack:
Image
by the way: the woodland village is almost finished, but we could need some more npcs that fit into it. maybe you would like to make something that goes more in the direction of the village? Here a list of NPCs that i would like to have in the village:

-Farmer
-Innkeeper
-Archery Shop Owner
-Blacksmith
-Old woman that brews potions
-Nurse / Doctor
-Lumberjack
-Various villagers without any important function

Of course we already have some sprites that we could use for two or three of the above, but it would be better to have something new, because most of the npc sprites wear desert themed clothes and/or don't fit the style of the new playerset.
User avatar
Metallica
Peon
Peon
Posts: 18
Joined: 04 Aug 2006, 01:49

Post by Metallica »

alright, ill help you out with those. Ill get right on it!
Image
the blacksmitht and warrior are just the seperate ones, they arnt for the forest village.
User avatar
ElvenProgrammer
Founder
Founder
Posts: 2526
Joined: 13 Apr 2004, 19:11
Location: Italy
Contact:

Post by ElvenProgrammer »

They looks cool but someway blurred.
Post Reply