Linux client

Content and general development discussion, including quest scripts and server code. TMW Classic is a project comprising the Legacy tmwAthena server & the designated improved engine server based on evolHercules.


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This forum houses many years of development, tracing back to some of the earliest posts that exist on the board.

Its current use is for the continued development of the server and game it has always served: TMW Classic.

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ElvenProgrammer
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Linux client

Post by ElvenProgrammer »

The idea of making a Linux version has been introduced by Sull, so he's the project admin for that part. If you want to contribute post here.

(The problem is I don't have a well planned development in my head, I just get into the code and write millions lines of code. So until I reach a stable version the source will change frequently)
Last edited by ElvenProgrammer on 05 Jul 2004, 11:38, edited 1 time in total.
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Genis
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Post by Genis »

A linux client would be cool, and shouldnt be that hard unless we start using a lot of native windows functions
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Sull
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Post by Sull »

yea lol im just working on a header that convert win32 socket into unix yu can see a small part in my source =)

and for the button windows should i disable him or use a gtk one anyone?
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ElvenProgrammer
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Post by ElvenProgrammer »

Good idea!
But what do you mean by windows' button?
If you mean the 'X' button doesn't matter how you manage it...
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natsuki
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Post by natsuki »

nice^^

i think the winsock came from unix in the first place^^
^^いつも笑顔でもっとよろこび。。^^
-- shimokawa natsuki --
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Sull
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Post by Sull »

nah lol i mean the msgbox,im not sure what they used for?
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ElvenProgrammer
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Post by ElvenProgrammer »

i'm using messagebox only to check errors lol
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Sull
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Post by Sull »

thats what i thinked =P
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