Headgear

All development of pixel art, maps and other graphics.


Matt
Grand Knight
Grand Knight
Posts: 1759
Joined: 07 Aug 2004, 10:47
Location: Germany->Bavaria

Post by Matt »

Pauan wrote:Newest version of the Ranger Hat:

Image

After some tweaking, I found that if I combined the two hats together, it created a pretty nice effect, so I ran with it. I still have the dead frame to finish, but I want your guys' opinions before I continue.
oO great
User avatar
Pauan
Novice
Novice
Posts: 236
Joined: 15 Aug 2006, 07:28
Contact:

Post by Pauan »

At vxd's nudging, I redid the template. Now it is in the accepted 40 pixel wide state, with only the heads showing. Both the .xcf and .psd contain the layers. As such, by opening either of them in GIMP/Photoshop, you can remove the grid, example hat, and body. I'm quite certain you already know that, ne? :wink:

Image

Here is the template in .xcf and .psd form:
Hat-Template.xcf
Hat-Template.psd
User avatar
VxD
Peon
Peon
Posts: 49
Joined: 19 Sep 2006, 22:23
Location: Fra..Scotland

Post by VxD »

Tarm wrote:I really really like the snakeskin helmet and the wooden with a noseguard.Although it would be better if the wooden helmet was a leather helmet with a steel band around the "bottom" and maybe also a cross shaped steel band over the top.
in fact, this helmet seem to be more in leather than in wood. :)
Pauan wrote:At vxd's nudging, I redid the template. Now it is in the accepted 40 pixel wide state, with only the heads showing. Both the .xcf and .psd contain the layers. As such, by opening either of them in GIMP/Photoshop, you can remove the grid, example hat, and body. I'm quite certain you already know that, ne? :wink:

Here is the template in .xcf and .psd form:
Hat-Template.xcf
Hat-Template.psd
Pauan : I propose this one : Image
a 32*32 grid, and the future is taken in count (the empty frames).

the .xcf : http://www.webfilehost.com/?mode=viewupload&id=9865023

an idea for the complete snake-set : Image
User avatar
Tarm
Warrior
Warrior
Posts: 336
Joined: 25 Mar 2006, 00:16
Location: Here

Post by Tarm »

vxd wrote:
Tarm wrote:I really really like the snakeskin helmet and the wooden with a noseguard.Although it would be better if the wooden helmet was a leather helmet with a steel band around the "bottom" and maybe also a cross shaped steel band over the top.
in fact, this helmet seem to be more in leather than in wood. :)


I know.That's why I mentioned leather.Add a steel band or two, maybe a small steel cup at the top and you have a standard leather helmet. :P
"I'm selfdestructive baby
But a friendly one" - Spiritual Beggars.
User avatar
Modanung
Grand Knight
Grand Knight
Posts: 1719
Joined: 20 May 2005, 15:51
Location: Groningen, The Netherlands
Contact:

Post by Modanung »

I made a start with the headgear compatible hairstyles. This is the medium one so far in action. Also did a circlet and a steel cap.
Image

I like the snakeleather set btw.
If you're looking for 3D FOSS games be sure to check out LucKey Productions on itch.io
User avatar
VxD
Peon
Peon
Posts: 49
Joined: 19 Sep 2006, 22:23
Location: Fra..Scotland

Post by VxD »

Tarm wrote: I know.That's why I mentioned leather.Add a steel band or two, maybe a small steel cup at the top and you have a standard leather helmet. :P
a steel cup on the top have you a picture ?

Image
Image
User avatar
Tarm
Warrior
Warrior
Posts: 336
Joined: 25 Mar 2006, 00:16
Location: Here

Post by Tarm »

Modanung:
I like the headbands and the circlet.The steel cap is nice but isnt it tilted back a little to much?

VxD:
Great work on the leather helmet!Me like. :P
How to describe a steel cup at the top?Hmmm.Ah!Picture those small "hats" that jews sometimes have on their head but a bit smaller.Make it in steel and put it on the leather helmet at the top.
I dont have a picture sorry.Hope my description helps. :)
"I'm selfdestructive baby
But a friendly one" - Spiritual Beggars.
User avatar
yosuhara
Knight
Knight
Posts: 583
Joined: 16 Mar 2006, 21:19
Location: Slovakia
Contact:

Post by yosuhara »

this is my my first attempt at creating an eye-patch for TMW pirates :)
Image
Image
based on VxD's template...
Image
Image
Image
User avatar
Modanung
Grand Knight
Grand Knight
Posts: 1719
Joined: 20 May 2005, 15:51
Location: Groningen, The Netherlands
Contact:

Post by Modanung »

Tarm wrote:Modanung:
I like the headbands and the circlet.The steel cap is nice but isnt it tilted back a little to much?
Yes, maybe you're right. I used the circlet as the bottom of the helmet.
If you're looking for 3D FOSS games be sure to check out LucKey Productions on itch.io
User avatar
Crush
TMW Adviser
TMW Adviser
Posts: 8046
Joined: 25 Aug 2005, 16:08
Location: Germany

Post by Crush »

Modanung: i think the steel cap should maybe not be that tight. I think it would look better when it is one or two pixels larger than the head.

VxD: Your wooden helm is a good start, but it needs a lot of work. You are using only strict horizontal and diagonal lines. That is a very bad style. Try to make the shape more round. Then you are drawing it strictly from the side and not in a 45° from above perspective. You can fix this by making the lower edge round. Modanungs steel cap or my "basic helm" from page 1 are good examples.
Last edited by Crush on 30 Sep 2006, 19:59, edited 1 time in total.
  • former Manasource Programmer
  • former TMW Pixel artist
  • NOT a game master

Please do not send me any inquiries regarding player accounts on TMW.


You might have heard a certain rumor about me. This rumor is completely false. You might also have heard the other rumor about me. This rumor is 100% accurate.
User avatar
yosuhara
Knight
Knight
Posts: 583
Joined: 16 Mar 2006, 21:19
Location: Slovakia
Contact:

Post by yosuhara »

VxD wrote: a steel cup on the top have you a picture ?
i think he meant something like this:
Image
Image
Image
Image
User avatar
Tarm
Warrior
Warrior
Posts: 336
Joined: 25 Mar 2006, 00:16
Location: Here

Post by Tarm »

yosuhara wrote:
VxD wrote: a steel cup on the top have you a picture ?
i think he meant something like this:
Image
Yeah.Like that. :)

Here's two good links for various medieval equipment.

http://www.a2armory.com/helmetsshields.html

http://www.swordsofhonor.com/helmets.html
"I'm selfdestructive baby
But a friendly one" - Spiritual Beggars.
User avatar
Bjørn
Manasource
Manasource
Posts: 1438
Joined: 09 Dec 2004, 18:50
Location: North Rhine-Westphalia, Germany
Contact:

Post by Bjørn »

VxD wrote:Pauan : I propose this one : Image
a 32*32 grid, and the future is taken in count (the empty frames).
As I pointed out earlier, the empty frames seen in our current hairstyles and headgear is because of the _old_ playerset. It's not something we plan to add, but something that is no longer necessary. Please leave them out.

Another thing I need to point out is that you shouldn't make your frame size larger than necessary. Our animation system is currently flexible enough to use different frame sizes for each headgear. The frames in this template are way too large for most headgear.
User avatar
yosuhara
Knight
Knight
Posts: 583
Joined: 16 Mar 2006, 21:19
Location: Slovakia
Contact:

Post by yosuhara »

so? no opinions on my eye patch? where are all pirates?
Image
Image
Image
User avatar
Tarm
Warrior
Warrior
Posts: 336
Joined: 25 Mar 2006, 00:16
Location: Here

Post by Tarm »

yosuhara wrote:so? no opinions on my eye patch? where are all pirates?


Put a pearl or something else shiny in the middle of it.
"I'm selfdestructive baby
But a friendly one" - Spiritual Beggars.
Post Reply