creature drop
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At the moment i won't animate it. There are too many other things that have a much higher priority. Sorry, but when i interrupt my work at the woodland village indoor tileset again and again to follow a sudden creative impulse i won't ever finish it.
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i'm not asking u to do it, i was just wonderingCrush wrote:At the moment i won't animate it. There are too many other things that have a much higher priority. Sorry, but when i interrupt my work at the woodland village indoor tileset again and again to follow a sudden creative impulse i won't ever finish it.
- Modanung
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Well, cloth is hard to animate, but not impossible.yosuhara wrote:i'm not asking u to do it, i was just wondering
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good, so my idea its not any useful (btw that "draw" was not serius, just something i made with paint to show you what i think, Crush's one it's much better, good job)
just something else: when you are wearing the cloak its like an accessory, it could increase you defense (example: +5defense), but decrease your atack( example: -2demage), i think it sould not decrase too much the atack, but increase more defense.
just something else: when you are wearing the cloak its like an accessory, it could increase you defense (example: +5defense), but decrease your atack( example: -2demage), i think it sould not decrase too much the atack, but increase more defense.
LEG0LAS + Bow = 100arrows/s
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It wasn't useless. It did made us think about cloaks. It's never wrong to through out an idea into the group.LEG0LAS wrote:good, so my idea its not any useful (btw that "draw" was not serius, just something i made with paint to show you what i think, Crush's one it's much better, good job)
If you're looking for 3D FOSS games be sure to check out LucKey Productions on itch.io