2-handed animation sprites.
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- Peon
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2-handed animation sprites.
Well, I think I am going to work on 2-handed animation. Here is the first one, the right arm is a bit too big, but I am too tired to fix it.
Here's the sprite with the correct proportion (no monster hand) as you have requested
Last edited by Saphy on 14 Nov 2006, 03:41, edited 1 time in total.
Just try to keep it flexible. the animation phases should be useable by as many sequences as possible. Otherwise it will cause problems when designing equipment sprites.
Maybe it would be better to leave the hands together so that the same animation can be used for weapons with shorter handles like two handed swords or axes.
Maybe it would be better to leave the hands together so that the same animation can be used for weapons with shorter handles like two handed swords or axes.
Last edited by Crush on 14 Nov 2006, 12:57, edited 1 time in total.
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- Peon
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Before doing an attack animation talk about it in the IRC channel! There is a lot of stuff you need to keep in mind. No time to elaborate atm.
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