hi

Content and general development discussion, including quest scripts and server code. TMW Classic is a project comprising the Legacy tmwAthena server & the designated improved engine server based on evolHercules.


Forum rules

This forum houses many years of development, tracing back to some of the earliest posts that exist on the board.

Its current use is for the continued development of the server and game it has always served: TMW Classic.

deformative
Peon
Peon
Posts: 16
Joined: 13 Nov 2006, 21:40

Post by deformative »

It looks like the rouge armor from Ragnarok online, just Colorized gold in gimp.
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Crush
TMW Adviser
TMW Adviser
Posts: 8046
Joined: 25 Aug 2005, 16:08
Location: Germany

Post by Crush »

the shoulderpads are designed similar, but no, it is not really a copy:
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  • former Manasource Programmer
  • former TMW Pixel artist
  • NOT a game master

Please do not send me any inquiries regarding player accounts on TMW.


You might have heard a certain rumor about me. This rumor is completely false. You might also have heard the other rumor about me. This rumor is 100% accurate.
deformative
Peon
Peon
Posts: 16
Joined: 13 Nov 2006, 21:40

Post by deformative »

Yeah you are right, pretty similar though.
danielsums
Peon
Peon
Posts: 46
Joined: 12 Nov 2006, 15:03

Post by danielsums »

hi adm's… persistence sufficient in making itens… I am evolving itself and learning very… I am serious in my work and would like to be to designer grafico of tmw… you give a possibility to me?

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these are all itens that I created…

ty
GravyTrain
Peon
Peon
Posts: 36
Joined: 13 Nov 2006, 05:46

Post by GravyTrain »

In most of your images the shading looks very basic and awkward while in ones such as the gold chest, it is different. your other armor pieces , the chainmail and such...are not nearly the same as the other armor piece, not just in quality but they are more amature in style
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LEG0LAS
Warrior
Warrior
Posts: 261
Joined: 09 May 2006, 18:42

Post by LEG0LAS »

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this 3 in special i liked a lot.
LEG0LAS + Bow = 100arrows/s
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Rotonen
TMW Adviser
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Posts: 3154
Joined: 08 Sep 2004, 19:48
Location: Bern, Switzerland

Post by Rotonen »

In any case don't give up.

I think at least I can sense progress and that's a good thing, so keep trying. Search the forums and you'll find out that Crush entered the art dev scene the hard way too.
This message used to be meaningful.
GravyTrain
Peon
Peon
Posts: 36
Joined: 13 Nov 2006, 05:46

Post by GravyTrain »

bring up more work for us to see...
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