Powerups?
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Powerups?
If anyone has played Ragnarok Online, you should be familiar with their Card system, as with amyn other games as well. I propose that we start thinking about OUR powerups, if their item related or theyr just quests.
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=}{}IIIIIIIIIIIIIIIII> +Card == sword with new powers
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=}{}IIIIIIIIIIIIIIIII> +Card == sword with new powers
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- ElvenProgrammer
- Founder
- Posts: 2526
- Joined: 13 Apr 2004, 19:11
- Location: Italy
- Contact:
- ElvenProgrammer
- Founder
- Posts: 2526
- Joined: 13 Apr 2004, 19:11
- Location: Italy
- Contact:
Enchant
I think that weapon enhance (with blacksmiths), and magical enhcantament (with enchanters/alchemists) should be very fine.
If you want to check, I've framed some basic ideas for the upgrading of weapons and for weapons with multiple uses. You can find all this on the Wiki under Game Systems > Equipment System
http://themanaworld.sourceforge.net/wik ... mentSystem
Also, each element has a spell that will imbue weapons with the elements for a certain length of time. you can check this out at:
http://themanaworld.sourceforge.net/wiki/?MagicSystem
http://themanaworld.sourceforge.net/wik ... mentSystem
Also, each element has a spell that will imbue weapons with the elements for a certain length of time. you can check this out at:
http://themanaworld.sourceforge.net/wiki/?MagicSystem
The Mana World System Coordinator.
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So what does the systems coordinator actually do? My job is to take your ideas for TMW and build them into working aspects of gameplay that can be implemented by the artists and programmers. If there's anything you think we can do better or differently, let me know.
View the Systems
So what does the systems coordinator actually do? My job is to take your ideas for TMW and build them into working aspects of gameplay that can be implemented by the artists and programmers. If there's anything you think we can do better or differently, let me know.