Here is some of my work

All development of pixel art and graphics
Junfo
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Post by Junfo » 08 Dec 2006, 04:57

ok here is anouther on :p
Image
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ElvenProgrammer
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Post by ElvenProgrammer » 08 Dec 2006, 11:21

Junfo wrote:here is some thing that i youst maid i dont really know wy but it can be a pet or an npc:)

Image

if u like it i can try making a hole set of this spirit.

plz comment on this spirit hove i could improve it.
If you can make a whole set out of it we could implement the evil teddy bears idea. This means we need walk and attack animations in the four directions.
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Post by Junfo » 08 Dec 2006, 15:43

ok i could try making it :D
but first i need to sleep :P
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Post by Modanung » 08 Dec 2006, 21:37

Junfo wrote:Image
Haha, lol... please make the whole set, looks great. :)
If you're looking for 3D FOSS games be sure to check out LucKey Productions on itch.io
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Post by Junfo » 10 Dec 2006, 09:28

i been experimenting on what kinda walking the bear will
have and this is the best so far.

its joust a start :P
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VxD
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Post by VxD » 10 Dec 2006, 10:00

Junfo wrote:Image
very nice Junfo ;)
if you want to know what you have need to do for one complete set :
Image
Junfo
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Post by Junfo » 10 Dec 2006, 10:43

ty :) im almoust done with the walking but
the only thing i dont know is what Attack
it should have :S
plz help me out with some ides!
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EJlol
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Post by EJlol » 10 Dec 2006, 11:43

What about exploding?
First you see a teddybear walking to you, and then *BOOM*. 8)
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ElvenProgrammer
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Post by ElvenProgrammer » 10 Dec 2006, 12:11

Hug attack?
Small hearts attack?
Claws attack?
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Post by Matt » 10 Dec 2006, 13:52

ElvenProgrammer wrote:Small hearts attack
2ned
Care bears!
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Post by Modanung » 10 Dec 2006, 14:54

Bad breath?
If you're looking for 3D FOSS games be sure to check out LucKey Productions on itch.io
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Post by Crush » 10 Dec 2006, 17:24

VxD wrote:very nice Junfo ;)
if you want to know what you have need to do for one complete set :
VxD, you are not completely up to date. Exactly 4 phases for walking and attacking animations and unanimated standing and dead poses are no longer a must. The new animation system allows animations of any length for every action and every direction. You can have static poses, two frame animations or 64 frame animations - any frame number is possible. It is even possible to modify the speed and to determine if they should loop or not. Check out the spriteset of the pumpkin monster for the halloween event that had 3 frame move and stand animations, 3 frame attack animations and a 5 frame death animation:
Image

Monsters can have the following animations, but not all are required:
-standing
-walking
-attacking
-dying
  • former Manasource Programmer
  • former TMW Pixel artist
  • NOT a game master

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You might have heard a certain rumor about me. This rumor is completely false. You might also have heard the other rumor about me. This rumor is 100% accurate.
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VxD
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Post by VxD » 10 Dec 2006, 23:28

Crush wrote:VxD, you are not completely up to date.
oup's, sorry.. I have slept somes months ;)

for the bear attack : pink hearts launching !
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Post by Junfo » 11 Dec 2006, 02:06

what is pink hearts launching? :S
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VxD
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Post by VxD » 11 Dec 2006, 10:06

something like this I guess :

Image :)
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