Here is some of my work
- ElvenProgrammer
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If you can make a whole set out of it we could implement the evil teddy bears idea. This means we need walk and attack animations in the four directions.Junfo wrote:here is some thing that i youst maid i dont really know wy but it can be a pet or an npc:)
if u like it i can try making a hole set of this spirit.
plz comment on this spirit hove i could improve it.
- Modanung
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Haha, lol... please make the whole set, looks great.Junfo wrote:
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- ElvenProgrammer
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VxD, you are not completely up to date. Exactly 4 phases for walking and attacking animations and unanimated standing and dead poses are no longer a must. The new animation system allows animations of any length for every action and every direction. You can have static poses, two frame animations or 64 frame animations - any frame number is possible. It is even possible to modify the speed and to determine if they should loop or not. Check out the spriteset of the pumpkin monster for the halloween event that had 3 frame move and stand animations, 3 frame attack animations and a 5 frame death animation:VxD wrote:very nice Junfo
if you want to know what you have need to do for one complete set :
Monsters can have the following animations, but not all are required:
-standing
-walking
-attacking
-dying
- former Manasource Programmer
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