two problems, resulting in crashes

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Argh
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two problems, resulting in crashes

Post by Argh »

Hey Guys!
I discouvered your project at Linux Game Tome yesterday, and played it a while today. First: I like this! Completely different from all the comercial modern stuff(okay, okay, its the first MMORPG I ever tried :roll:), and it looks very promising to me :D

While playing I encountered two bugs, that both resulted in a crash (I'm using the 0.0.9 for win32):
1. Whenever I gained a level (think in job level, too) -> crash
2. I was at the barber's and choosed "no hair" -> I had a black hole on my had, and when I started moving, it crashed. After another login: the same again, until I took another haircut.

...oh yes: where can I get xmas-cookies? :wink:

greetings
Andre Jonas, Germany
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Re: two problems, resulting in crashes

Post by Matt »

Argh wrote:Hey Guys!
Huhu
1. Whenever I gained a level (think in job level, too) -> crash
oO Sry, i dont have this problem too.
2. I was at the barber's and choosed "no hair" -> I had a black hole on my had, and when I started moving, it crashed. After another login: the same again, until I took another haircut.
Same as above.

...oh yes: where can I get xmas-cookies? :wink:
If I know that... ^^
greetings
Andre Jonas, Germany
Ha, ich sags doch, Deutsche ?bernehmen hier die ?bermacht :P
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maci
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Post by maci »

did you try latest cvs version ??
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Argh
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Post by Argh »

did you try latest cvs version ??
I compiled it successfully under linux yesterday, but haven't played much with that version. Will test it today, I think.
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Bjørn
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Post by Bjørn »

The no hair option has now been fixed in CVS.
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maci
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Post by maci »

great :D
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Post by ElvenProgrammer »

Probably the error of gaining a level and then crashing is due by the new level sound being not added to the resource manager, Ill' check it.
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maci
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Post by maci »

hmm maybe an extra logfile for the resource manager wouldn't be bad .. so its easier to backtrace problems depending on the resource manager
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Post by Bjørn »

I don't agree it should be an extra log file, but we could have the resource manager just write to the log at all. In any case, sounds are not going through the resource manager yet.
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maci
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Post by maci »

yeah well ....

anyway .. resource manager should log
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Bjørn
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Post by Bjørn »

Now it does, a bit.
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maci
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Post by maci »

great :D *compile*
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