Ok. How do I enable OpenGL? I thought it was on by default.Crush wrote:I think you should answer the question. Do you run tmw with or without opengl enabled, and does it look the same when you change it?.enigmatik wrote:...Now if I got that screen what do you think?Avaniel wrote:I'm sorry... Does the error depend on opengl being on/off or both?
It might also be interesting to post a link to your tmw.log so we can check if there are any suspicious error messages.
TMW on vista?
My new guild is now open!
http://z7.invisionfree.com/Chilling_Champions/index.php
http://z7.invisionfree.com/Chilling_Champions/index.php
check your config.xml.enigmatik wrote:Ok. How do I enable OpenGL? I thought it was on by default.Crush wrote:I think you should answer the question. Do you run tmw with or without opengl enabled, and does it look the same when you change it?.enigmatik wrote: ...Now if I got that screen what do you think?
It might also be interesting to post a link to your tmw.log so we can check if there are any suspicious error messages.
I found a file named tmw. I think this is it.
[16:47:27.28] Initializing SDL...
[16:47:27.31] Initializing resource manager...
[16:47:27.31] Adding to PhysicsFS: .
[16:47:27.31] Adding to PhysicsFS: data
[16:47:27.31] Adding to PhysicsFS: data
[16:47:27.31] Initializing configuration...
[16:47:27.32] Setting video mode 800x600 windowed
[16:47:27.38] Using OpenGL with double buffering.
[16:47:27.38] Initializing GUI...
[16:47:27.38] Loaded data/graphics/gui/sansserif8.png
[16:47:27.39] Loaded data/graphics/gui/rpgfont_wider.png
[16:47:27.40] Loaded data/graphics/gui/hits_red.png
[16:47:27.41] Loaded data/graphics/gui/hits_blue.png
[16:47:27.41] Loaded data/graphics/gui/hits_yellow.png
[16:47:27.42] Loaded data/graphics/gui/mouse.png
[16:47:27.42] Binding texture 6 (32x32)
[16:47:27.42] Window::Window("Window")
[16:47:27.43] Loaded data/graphics/gui/vscroll_grey.png
[16:47:27.43] Binding texture 7 (16x32)
[16:47:27.43] Loaded data/graphics/gui/bg_quad_dis.png
[16:47:27.44] Binding texture 8 (32x256)
[16:47:27.45] Loaded data/graphics/gui/resize.png
[16:47:27.45] Binding texture 9 (16x16)
[16:47:27.45] Loaded data/graphics/gui/browserfont.png
[16:47:27.45] Sound::init() Initializing sound...
[16:47:27.88] Sound::info() SDL_mixer: 1.2.7 (compiled)
[16:47:27.88] Sound::info() SDL_mixer: 1.2.7 (linked)
[16:47:27.88] Sound::info() Driver: dsound
[16:47:27.88] Sound::info() Format: S16LSB
[16:47:27.88] Sound::info() Rate: 22050
[16:47:27.88] Sound::info() Channels: 2
[16:47:27.88] Sound::startMusic() Playing "data/music/Magick - Real.ogg" -1 times
[16:47:27.89] Loaded data/graphics/images/login_wallpaper.png
[16:47:27.98] Binding texture 11 (1024x1024)
[16:47:28.02] State: UPDATE
[16:47:28.02] Window::Window("Updating...")
[16:47:28.02] Loaded data/graphics/gui/deepbox.png
[16:47:28.02] Binding texture 12 (32x32)
[16:47:28.02] Loaded data/graphics/gui/vscroll_up_default.png
[16:47:28.02] Binding texture 13 (16x16)
[16:47:28.03] Loaded data/graphics/gui/vscroll_down_default.png
[16:47:28.03] Binding texture 14 (16x16)
[16:47:28.03] Loaded data/graphics/gui/hscroll_left_default.png
[16:47:28.03] Binding texture 15 (16x16)
[16:47:28.03] Loaded data/graphics/gui/hscroll_right_default.png
[16:47:28.03] Binding texture 16 (16x16)
[16:47:28.03] Loaded data/graphics/gui/vscroll_up_pressed.png
[16:47:28.03] Binding texture 17 (16x16)
[16:47:28.04] Loaded data/graphics/gui/vscroll_down_pressed.png
[16:47:28.04] Binding texture 18 (16x16)
[16:47:28.04] Loaded data/graphics/gui/hscroll_left_pressed.png
[16:47:28.04] Binding texture 19 (16x16)
[16:47:28.04] Loaded data/graphics/gui/hscroll_right_pressed.png
[16:47:28.04] Binding texture 20 (16x16)
[16:47:28.05] Loaded data/graphics/gui/button.png
[16:47:28.05] Binding texture 21 (32x32)
[16:47:28.05] Loaded data/graphics/gui/buttonhi.png
[16:47:28.05] Binding texture 22 (32x32)
[16:47:28.05] Loaded data/graphics/gui/buttonpress.png
[16:47:28.05] Binding texture 23 (32x32)
[16:47:28.05] Loaded data/graphics/gui/button_disabled.png
[16:47:28.05] Binding texture 24 (32x32)
[16:47:28.08] Downloading: http://updates.themanaworld.org/news.txt
[16:47:29.00] Downloading: http://updates.themanaworld.org/resources2.txt
[16:47:29.40] Loaded ./updates/resources2.txt
[16:47:29.44] Downloading: http://updates.themanaworld.org/items-2935.zip
[16:47:32.09] Loaded ./updates/resources2.txt
[16:47:32.09] Adding to PhysicsFS: ./updates/items-2935.zip
[16:47:32.09] Adding to PhysicsFS: ./updates/minimaps-2935.zip
[16:47:32.09] Adding to PhysicsFS: ./updates/sounds-2935.zip
[16:47:32.09] Adding to PhysicsFS: ./updates/update-2940-3040.zip
[16:47:32.09] Adding to PhysicsFS: ./updates/sprites-3126.zip
[16:47:32.09] Adding to PhysicsFS: ./updates/database-3126.zip
[16:47:32.09] Adding to PhysicsFS: ./updates/maps-3126.zip
[16:47:32.09] Adding to PhysicsFS: ./updates/update-3051-3126.zip
[16:47:32.09] ResourceManager::release(graphics/images/login_wallpaper.png)
[16:47:32.09] Loaded data/graphics/images/login_wallpaper.png
[16:47:32.18] Binding texture 11 (1024x1024)
[16:47:32.58] Window::~Window("Updating...")
[16:47:32.58] ResourceManager::release(graphics/gui/deepbox.png)
[16:47:32.58] ResourceManager::release(graphics/gui/vscroll_up_default.png)
[16:47:32.58] ResourceManager::release(graphics/gui/vscroll_up_pressed.png)
[16:47:32.58] ResourceManager::release(graphics/gui/vscroll_down_default.png)
[16:47:32.58] ResourceManager::release(graphics/gui/vscroll_down_pressed.png)
[16:47:32.58] ResourceManager::release(graphics/gui/hscroll_left_default.png)
[16:47:32.58] ResourceManager::release(graphics/gui/hscroll_left_pressed.png)
[16:47:32.58] ResourceManager::release(graphics/gui/hscroll_right_default.png)
[16:47:32.58] ResourceManager::release(graphics/gui/hscroll_right_pressed.png)
[16:47:32.58] ResourceManager::release(graphics/gui/button.png)
[16:47:32.58] ResourceManager::release(graphics/gui/buttonhi.png)
[16:47:32.58] ResourceManager::release(graphics/gui/buttonpress.png)
[16:47:32.58] ResourceManager::release(graphics/gui/button_disabled.png)
[16:47:32.58] State: EXIT
[16:47:32.58] Configuration::write(customcursor, "1")
[16:47:32.58] Configuration::write(fpslimit, "60")
[16:47:32.58] Configuration::write(guialpha, "0.8")
[16:47:32.58] Configuration::write(homeDir, ".")
[16:47:32.58] Configuration::write(host, "animesites.de")
[16:47:32.58] Configuration::write(hwaccel, "0")
[16:47:32.58] Configuration::write(musicVolume, "60")
[16:47:32.58] Configuration::write(opengl, "1")
[16:47:32.58] Configuration::write(port, "6901")
[16:47:32.58] Configuration::write(remember, "1")
[16:47:32.58] Configuration::write(screen, "0")
[16:47:32.58] Configuration::write(sfxVolume, "100")
[16:47:32.58] Configuration::write(sound, "1")
[16:47:32.58] Configuration::write(updatehost, "http://updates.themanaworld.org")
[16:47:32.58] Configuration::write(windowWinX, "237")
[16:47:32.58] Configuration::write(windowWinY, "168")
[16:47:32.58] ResourceManager::release(graphics/gui/mouse.png)
[16:47:32.58] Window::~Window("Window")
[16:47:32.58] ResourceManager::release(graphics/gui/bg_quad_dis.png)
[16:47:32.58] ResourceManager::release(graphics/gui/vscroll_grey.png)
[16:47:32.58] ResourceManager::release(graphics/gui/resize.png)
[16:47:32.58] Sound::stopMusic()
[16:47:32.83] Sound::close() Shutting down sound...
[16:47:32.83] ResourceManager::~ResourceManager() cleaning up 1 references to graphics/images/login_wallpaper.png
With OpenGL set at 0 it is still the same.
[16:47:27.28] Initializing SDL...
[16:47:27.31] Initializing resource manager...
[16:47:27.31] Adding to PhysicsFS: .
[16:47:27.31] Adding to PhysicsFS: data
[16:47:27.31] Adding to PhysicsFS: data
[16:47:27.31] Initializing configuration...
[16:47:27.32] Setting video mode 800x600 windowed
[16:47:27.38] Using OpenGL with double buffering.
[16:47:27.38] Initializing GUI...
[16:47:27.38] Loaded data/graphics/gui/sansserif8.png
[16:47:27.39] Loaded data/graphics/gui/rpgfont_wider.png
[16:47:27.40] Loaded data/graphics/gui/hits_red.png
[16:47:27.41] Loaded data/graphics/gui/hits_blue.png
[16:47:27.41] Loaded data/graphics/gui/hits_yellow.png
[16:47:27.42] Loaded data/graphics/gui/mouse.png
[16:47:27.42] Binding texture 6 (32x32)
[16:47:27.42] Window::Window("Window")
[16:47:27.43] Loaded data/graphics/gui/vscroll_grey.png
[16:47:27.43] Binding texture 7 (16x32)
[16:47:27.43] Loaded data/graphics/gui/bg_quad_dis.png
[16:47:27.44] Binding texture 8 (32x256)
[16:47:27.45] Loaded data/graphics/gui/resize.png
[16:47:27.45] Binding texture 9 (16x16)
[16:47:27.45] Loaded data/graphics/gui/browserfont.png
[16:47:27.45] Sound::init() Initializing sound...
[16:47:27.88] Sound::info() SDL_mixer: 1.2.7 (compiled)
[16:47:27.88] Sound::info() SDL_mixer: 1.2.7 (linked)
[16:47:27.88] Sound::info() Driver: dsound
[16:47:27.88] Sound::info() Format: S16LSB
[16:47:27.88] Sound::info() Rate: 22050
[16:47:27.88] Sound::info() Channels: 2
[16:47:27.88] Sound::startMusic() Playing "data/music/Magick - Real.ogg" -1 times
[16:47:27.89] Loaded data/graphics/images/login_wallpaper.png
[16:47:27.98] Binding texture 11 (1024x1024)
[16:47:28.02] State: UPDATE
[16:47:28.02] Window::Window("Updating...")
[16:47:28.02] Loaded data/graphics/gui/deepbox.png
[16:47:28.02] Binding texture 12 (32x32)
[16:47:28.02] Loaded data/graphics/gui/vscroll_up_default.png
[16:47:28.02] Binding texture 13 (16x16)
[16:47:28.03] Loaded data/graphics/gui/vscroll_down_default.png
[16:47:28.03] Binding texture 14 (16x16)
[16:47:28.03] Loaded data/graphics/gui/hscroll_left_default.png
[16:47:28.03] Binding texture 15 (16x16)
[16:47:28.03] Loaded data/graphics/gui/hscroll_right_default.png
[16:47:28.03] Binding texture 16 (16x16)
[16:47:28.03] Loaded data/graphics/gui/vscroll_up_pressed.png
[16:47:28.03] Binding texture 17 (16x16)
[16:47:28.04] Loaded data/graphics/gui/vscroll_down_pressed.png
[16:47:28.04] Binding texture 18 (16x16)
[16:47:28.04] Loaded data/graphics/gui/hscroll_left_pressed.png
[16:47:28.04] Binding texture 19 (16x16)
[16:47:28.04] Loaded data/graphics/gui/hscroll_right_pressed.png
[16:47:28.04] Binding texture 20 (16x16)
[16:47:28.05] Loaded data/graphics/gui/button.png
[16:47:28.05] Binding texture 21 (32x32)
[16:47:28.05] Loaded data/graphics/gui/buttonhi.png
[16:47:28.05] Binding texture 22 (32x32)
[16:47:28.05] Loaded data/graphics/gui/buttonpress.png
[16:47:28.05] Binding texture 23 (32x32)
[16:47:28.05] Loaded data/graphics/gui/button_disabled.png
[16:47:28.05] Binding texture 24 (32x32)
[16:47:28.08] Downloading: http://updates.themanaworld.org/news.txt
[16:47:29.00] Downloading: http://updates.themanaworld.org/resources2.txt
[16:47:29.40] Loaded ./updates/resources2.txt
[16:47:29.44] Downloading: http://updates.themanaworld.org/items-2935.zip
[16:47:32.09] Loaded ./updates/resources2.txt
[16:47:32.09] Adding to PhysicsFS: ./updates/items-2935.zip
[16:47:32.09] Adding to PhysicsFS: ./updates/minimaps-2935.zip
[16:47:32.09] Adding to PhysicsFS: ./updates/sounds-2935.zip
[16:47:32.09] Adding to PhysicsFS: ./updates/update-2940-3040.zip
[16:47:32.09] Adding to PhysicsFS: ./updates/sprites-3126.zip
[16:47:32.09] Adding to PhysicsFS: ./updates/database-3126.zip
[16:47:32.09] Adding to PhysicsFS: ./updates/maps-3126.zip
[16:47:32.09] Adding to PhysicsFS: ./updates/update-3051-3126.zip
[16:47:32.09] ResourceManager::release(graphics/images/login_wallpaper.png)
[16:47:32.09] Loaded data/graphics/images/login_wallpaper.png
[16:47:32.18] Binding texture 11 (1024x1024)
[16:47:32.58] Window::~Window("Updating...")
[16:47:32.58] ResourceManager::release(graphics/gui/deepbox.png)
[16:47:32.58] ResourceManager::release(graphics/gui/vscroll_up_default.png)
[16:47:32.58] ResourceManager::release(graphics/gui/vscroll_up_pressed.png)
[16:47:32.58] ResourceManager::release(graphics/gui/vscroll_down_default.png)
[16:47:32.58] ResourceManager::release(graphics/gui/vscroll_down_pressed.png)
[16:47:32.58] ResourceManager::release(graphics/gui/hscroll_left_default.png)
[16:47:32.58] ResourceManager::release(graphics/gui/hscroll_left_pressed.png)
[16:47:32.58] ResourceManager::release(graphics/gui/hscroll_right_default.png)
[16:47:32.58] ResourceManager::release(graphics/gui/hscroll_right_pressed.png)
[16:47:32.58] ResourceManager::release(graphics/gui/button.png)
[16:47:32.58] ResourceManager::release(graphics/gui/buttonhi.png)
[16:47:32.58] ResourceManager::release(graphics/gui/buttonpress.png)
[16:47:32.58] ResourceManager::release(graphics/gui/button_disabled.png)
[16:47:32.58] State: EXIT
[16:47:32.58] Configuration::write(customcursor, "1")
[16:47:32.58] Configuration::write(fpslimit, "60")
[16:47:32.58] Configuration::write(guialpha, "0.8")
[16:47:32.58] Configuration::write(homeDir, ".")
[16:47:32.58] Configuration::write(host, "animesites.de")
[16:47:32.58] Configuration::write(hwaccel, "0")
[16:47:32.58] Configuration::write(musicVolume, "60")
[16:47:32.58] Configuration::write(opengl, "1")
[16:47:32.58] Configuration::write(port, "6901")
[16:47:32.58] Configuration::write(remember, "1")
[16:47:32.58] Configuration::write(screen, "0")
[16:47:32.58] Configuration::write(sfxVolume, "100")
[16:47:32.58] Configuration::write(sound, "1")
[16:47:32.58] Configuration::write(updatehost, "http://updates.themanaworld.org")
[16:47:32.58] Configuration::write(windowWinX, "237")
[16:47:32.58] Configuration::write(windowWinY, "168")
[16:47:32.58] ResourceManager::release(graphics/gui/mouse.png)
[16:47:32.58] Window::~Window("Window")
[16:47:32.58] ResourceManager::release(graphics/gui/bg_quad_dis.png)
[16:47:32.58] ResourceManager::release(graphics/gui/vscroll_grey.png)
[16:47:32.58] ResourceManager::release(graphics/gui/resize.png)
[16:47:32.58] Sound::stopMusic()
[16:47:32.83] Sound::close() Shutting down sound...
[16:47:32.83] ResourceManager::~ResourceManager() cleaning up 1 references to graphics/images/login_wallpaper.png
With OpenGL set at 0 it is still the same.
My new guild is now open!
http://z7.invisionfree.com/Chilling_Champions/index.php
http://z7.invisionfree.com/Chilling_Champions/index.php
- Bjørn
- Manasource
- Posts: 1438
- Joined: 09 Dec 2004, 18:50
- Location: North Rhine-Westphalia, Germany
- Contact:
I doubt you managed to successfully disable OpenGL, since the stretching effects seen in your screenshot would be very weird in software mode. Remember that you need to close the game before changing the config.xml, otherwise it will overwrite it again with the old settings on quit..enigmatik wrote:With OpenGL set at 0 it is still the same. :(
What exactly do I need to do to remove openl?
My new guild is now open!
http://z7.invisionfree.com/Chilling_Champions/index.php
http://z7.invisionfree.com/Chilling_Champions/index.php
Hey all, I just got Vista and I can concur, I got the same exact screen when I started TMW. I'll try to disable the open Gl and get back to you if it is fixed. If that doesn't work, I'll just run it on xp on Virtual PC. But yeah, as it stands, TMW does not work on Vista.
Gabranth in game.
Get ready for chafing, here come the Chainpants!
Get ready for chafing, here come the Chainpants!
Yeah, I just installed a virtual version of Windows xp on my Vista, and ran TMW on that. Worked fine. Hopefully you all can figure out whats wrong with the compatibility, if there's anything I can do to help that doesn't require an extreme amount of technical prowess, let me know.
Gabranth in game.
Get ready for chafing, here come the Chainpants!
Get ready for chafing, here come the Chainpants!
I had to play around with the compatibility mode settings and set it for Windows 98.
I used the ATI alpha and beta level drivers and it worked out just fine with and without OpenGL, so I wonder where they went wrong with the RTM and post RTM. My educated guess would be some DRM layer change in the driver API "to promote the usage of DX10".
I used the ATI alpha and beta level drivers and it worked out just fine with and without OpenGL, so I wonder where they went wrong with the RTM and post RTM. My educated guess would be some DRM layer change in the driver API "to promote the usage of DX10".
This message used to be meaningful.
Does that mean TMW has to use DirectX in the Windows version now?Rotonen wrote:I had to play around with the compatibility mode settings and set it for Windows 98.
I used the ATI alpha and beta level drivers and it worked out just fine with and without OpenGL, so I wonder where they went wrong with the RTM and post RTM. My educated guess would be some DRM layer change in the driver API "to promote the usage of DX10".
My new guild is now open!
http://z7.invisionfree.com/Chilling_Champions/index.php
http://z7.invisionfree.com/Chilling_Champions/index.php
- Bjørn
- Manasource
- Posts: 1438
- Joined: 09 Dec 2004, 18:50
- Location: North Rhine-Westphalia, Germany
- Contact:
No, but it may mean you have to switch to a better operating system to play TMW in its full glory..enigmatik wrote:Does that mean TMW has to use DirectX in the Windows version now?Rotonen wrote:I had to play around with the compatibility mode settings and set it for Windows 98.
I used the ATI alpha and beta level drivers and it worked out just fine with and without OpenGL, so I wonder where they went wrong with the RTM and post RTM. My educated guess would be some DRM layer change in the driver API "to promote the usage of DX10".
I doubt that it is impossible to find and work around this bug on vista. Unfortunately we got noone who uses vista and got the programming skills to find and fix the problem.
- former Manasource Programmer
- former TMW Pixel artist
- NOT a game master
Please do not send me any inquiries regarding player accounts on TMW.
You might have heard a certain rumor about me. This rumor is completely false. You might also have heard the other rumor about me. This rumor is 100% accurate.
How is the current development going on Vista? Anything I can do to help, like testing?
My new guild is now open!
http://z7.invisionfree.com/Chilling_Champions/index.php
http://z7.invisionfree.com/Chilling_Champions/index.php
Nothing.
We still got no programmer who got vista and would be able to analyze the problem.
We still got no programmer who got vista and would be able to analyze the problem.
- former Manasource Programmer
- former TMW Pixel artist
- NOT a game master
Please do not send me any inquiries regarding player accounts on TMW.
You might have heard a certain rumor about me. This rumor is completely false. You might also have heard the other rumor about me. This rumor is 100% accurate.
- ElvenProgrammer
- Founder
- Posts: 2526
- Joined: 13 Apr 2004, 19:11
- Location: Italy
- Contact: