how place a particles effects in my maps ?
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- strikerbcb
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how place a particles effects in my maps ?
How i can make particle effects in my maps with Tiled ? I open the maps with this, and have one more layer, object group 1, but nothing in map properties.
Or to place a emitter it´s simple adding a xml file with the configurations ?
Please, i see in the wiki how to make the xml, but not the map configurations in Tiled ... please, if anyone can help me ...
Thanks.
Or to place a emitter it´s simple adding a xml file with the configurations ?
Please, i see in the wiki how to make the xml, but not the map configurations in Tiled ... please, if anyone can help me ...
Thanks.
<<Striker>> - Evolving Ever
Project World of Dragons - Brazilian Total Rework Fork of the TMW and a newer 3D Client/Server
Mundo dos Dragões - http://www.mundodosdragoes.org
Project World of Dragons - Brazilian Total Rework Fork of the TMW and a newer 3D Client/Server
Mundo dos Dragões - http://www.mundodosdragoes.org
- ElvenProgrammer
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Another method to add emitters is to uncompress the maps (on windows you can use http://www.7-zip.org to unpack .gz files), use a text editor to edit the map files manually and repack them. I am going to write a tutorial for this on the wiki soon. Until then you can take a look at the "objectgroup" tag at the end of map files that already have particle effects on them.
A documentation about how to create particle effect definitions like those in data/graphics/particles/ does already exist:
http://wiki.themanaworld.org/index.php/Particle_engine
With this documentation and with looking at the already existing effect definitions you should be able to create new effects. When you create something pretty feel free to post it. I would be really interested in seeing how other people utilize my particle engine.
A documentation about how to create particle effect definitions like those in data/graphics/particles/ does already exist:
http://wiki.themanaworld.org/index.php/Particle_engine
With this documentation and with looking at the already existing effect definitions you should be able to create new effects. When you create something pretty feel free to post it. I would be really interested in seeing how other people utilize my particle engine.
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- strikerbcb
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ok, i will try, anyone can post a binary (.jar) version of SVN Tiled ?
And i think the Particle System is a step more closer to a Magic System in TMW, Magic in games like this is everything.
Thanks.
And i think the Particle System is a step more closer to a Magic System in TMW, Magic in games like this is everything.
Thanks.
<<Striker>> - Evolving Ever
Project World of Dragons - Brazilian Total Rework Fork of the TMW and a newer 3D Client/Server
Mundo dos Dragões - http://www.mundodosdragoes.org
Project World of Dragons - Brazilian Total Rework Fork of the TMW and a newer 3D Client/Server
Mundo dos Dragões - http://www.mundodosdragoes.org
- strikerbcb
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Well ... i compiled the Tiled 0.7 trunk SVN, and works fine ... i see one option to Add Object Groups ... but no how i can ADD objects in one map ... Please, i know it´s a new option, but anyone can help-me with this ?
I see in the Tiled 0.7 wip, one new Option to Tile Properties, what this is make in pratical ?
I see in the Tiled 0.7 wip, one new Option to Tile Properties, what this is make in pratical ?
<<Striker>> - Evolving Ever
Project World of Dragons - Brazilian Total Rework Fork of the TMW and a newer 3D Client/Server
Mundo dos Dragões - http://www.mundodosdragoes.org
Project World of Dragons - Brazilian Total Rework Fork of the TMW and a newer 3D Client/Server
Mundo dos Dragões - http://www.mundodosdragoes.org
- strikerbcb
- Novice
- Posts: 155
- Joined: 15 Apr 2005, 06:42
- Location: Brasil
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Anyone can please reply my question ? I realy need this ... How i add new objects (Particle effects ) in one map in tiled 0.7 WIP ?
<<Striker>> - Evolving Ever
Project World of Dragons - Brazilian Total Rework Fork of the TMW and a newer 3D Client/Server
Mundo dos Dragões - http://www.mundodosdragoes.org
Project World of Dragons - Brazilian Total Rework Fork of the TMW and a newer 3D Client/Server
Mundo dos Dragões - http://www.mundodosdragoes.org
- strikerbcb
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- Posts: 155
- Joined: 15 Apr 2005, 06:42
- Location: Brasil
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Thanks ! And you is one of the Tiled Equip right ?
Why not add a new button for ADD Object, looks like the Move Object Button. Well it´s a idea ...
Thanks
Why not add a new button for ADD Object, looks like the Move Object Button. Well it´s a idea ...
Thanks
<<Striker>> - Evolving Ever
Project World of Dragons - Brazilian Total Rework Fork of the TMW and a newer 3D Client/Server
Mundo dos Dragões - http://www.mundodosdragoes.org
Project World of Dragons - Brazilian Total Rework Fork of the TMW and a newer 3D Client/Server
Mundo dos Dragões - http://www.mundodosdragoes.org