Bank

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Gwah
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Bank

Post by Gwah »

so with the bank, is it going to allow users to transfer items and money between characters on the same ACC.
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Crush
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Post by Crush »

The bank is very unlikely to be implemented on eAthena.
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Post by Gwah »

but its a pretty good idea to have.say you where messing around on an alt. character that you have high Str but low Dex and find a rare bow and your main has a high Dex and could use it insted of going back and killing something on the main in hopes the bow drops again have the alt go to the bank and deposit it so that when your main signs on you can go to the bank and pick it up.

in my opinon the bank is a good idea.

you could use your higher characters to help fund your lower characters.
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Post by Crush »

Doesn't matter. Every feature that can't be port to the new server is a waste of time.
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Post by zick »

plus that's kinda like cheating ... each character should be run independently of eachother. that's one of the things that kills other mmo's like maple story. ever had someone come up to to you and say "hold this for me ... i'll be back as another named character in 10 seconds..." that's cheating! sell the item and move on or hide it somewhere if you have to.

but a bank for the sake of storing money you can't carry (if money affects your weight limit at all ... i don't have enough to really know) could be a good idea.

but if the devs think its unnecessary than so be it ...
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Post by CurtisMJun »

I personally think the bank would be extremely helpful because my character carries enough to where I max out within 5 min in the desert cave. If I could put some of my rare items in the bank that would be well used. Money isn't that big of a deal unless you can implement some sort of interest but many items (like I have) starts causing problems.
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trapdoor
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Post by trapdoor »

I think I will add this to my TODO list for 0.1

The bank will be for storing items only, no swapping with other characters.

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Post by Matt »

A not-tradeable-tag would be cool for quest items then.
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Post by Crush »

Matt wrote:A not-tradeable-tag would be cool for quest items then.
Why should quest items be not tradable? I think that would discourage cooperation between players when doing quests together.
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Post by EJlol »

I think some quest items should be untradeable because if it is tradeable you can just buy the quest item from a other player. That way even a level 3 player can complete a very hard quest.
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Post by Blamoo »

put lvl limit on quests or update eathena to use item_trade.txt file
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Post by Crush »

Blamoo wrote:or update eathena to use item_trade.txt file
We are talking about the new server.
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Post by Blamoo »

Crush wrote:
Blamoo wrote:or update eathena to use item_trade.txt file
We are talking about the new server.
srry :|
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Joe Pendragon
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Post by Joe Pendragon »

don't understand why swapping items between characters would spoil the game... never bothered me back in RO, and sometimes it's quite a nice feature, can't see why not to implement...
and I think every item should be tradeble... put lvl requirements for the quests... and anyway, if the quest is that hard to complete, so the item is hard to come by, and no one will sell it cheap... new players doesn't have money!
"Not discussable!" ??? WTF...
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EJlol
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Post by EJlol »

The non tradeable tag isn't only useful for quest items. It's also very useful for event items.

When runescape started they didnt have any non tradeable items. Only a few people got some event items. Now if you want to buy that event item you must pay millions of gp. The players who got some event items are rich just because they played runescape from the beginning. That's just unfair in my opinion.
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